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A1 - Lost! - thumbnail

A1 - Lost!

Easy 4 survivors 120 minutes
Official

Boxes: Zombicide

Our heroes got lost. They need to explore the area, grab some food and a map, then find their way out. YOU are their rescue squad!

Designed by Guillotine Games
A2 - Roundabout - thumbnail

A2 - Roundabout

Easy 4 survivors 90 minutes
Official

Boxes: Zombicide

Ned has a hint to his bunker's key location : at an old friend's home. It located near a roundabout. The drivers are waiting for them.

Designed by Guillotine Games
A3 - Wanda’s Revenge - thumbnail

A3 - Wanda’s Revenge

Medium 4 survivors 90 minutes
Official

Boxes: Zombicide

No one will notice a missing zombie or two. The apocalypse is also a nice time to settle old grudges... and Wanda knows it. Enter the chainsaw!

Designed by Guillotine Games
A3 - Wanda’s Revenge - page 2
A4 - Doug's Dream - thumbnail

A4 - Doug's Dream

Medium 4 survivors 120 minutes
Official

Boxes: Zombicide

Doug found a clue leading to his dream weapon. The gunsmith, however, has well protected his creation. Beware, it's a trap!

Designed by Guillotine Games
A4 - Doug's Dream - page 2
A5 - Phil’s Birthday - thumbnail

A5 - Phil’s Birthday

Hard 6 survivors 150 minutes
Official

Boxes: Zombicide

Phil's birthday is near. What could you offer him? A shiny new police car, of course!

Designed by Guillotine Games
A5 - Phil’s Birthday - page 2
A6 - Trick Or T(h)reat - thumbnail

A6 - Trick Or T(h)reat

Hard 6 survivors 180 minutes
Official

Boxes: Zombicide

Halloween is here and the survivors enter a block turned into a giant haunted house. Beware the Jack!

Designed by Guillotine Games
A6 - Trick Or T(h)reat - page 2
A7 - House Cleaning - thumbnail

A7 - House Cleaning

Easy 4 survivors 45 minutes
Official

Boxes: Zombicide

You found a reliable shelter. Now, it's time to clean the surrounding of all zombie presence and find some duct tape to lock it all. Hey, is it a police siren you're hearing?

Designed by Guillotine Games
A8 - Relentless - thumbnail

A8 - Relentless

Hard 6 survivors 90 minutes
Official

Boxes: Zombicide

Josh returns from scouting with some bad news. Apprently, we're in a neighbourhood that tried to make a stand against the zombies for some time. Sadly, they couldn't hold their ground and now the block is under the control of an Abomination..

Designed by Guillotine Games
A9 - Keepsake Junction - thumbnail

A9 - Keepsake Junction

Easy 6 survivors 60 minutes
Official

Boxes: Zombicide

We did really stupid things at first, like vowing to "protect" civilians. We defined "civilians" as the ones who didn't take arms to defend themselves. Easy prey for zombies, we thought. We finally understood a "civilian" was just an unborn zombie, not infected yet, but soon-to-be..

Designed by Guillotine Games
A10 - Zombies & Cars - thumbnail

A10 - Zombies & Cars

Medium 6 survivors 90 minutes
Official

Boxes: Zombicide

This is only a tiny town, but it has not been plundered yet because it’s swarming with zombies. Moreover, there are two gas stations. The cars here may be functional!

Designed by Guillotine Games
A11 - Ma's Recipe - thumbnail

A11 - Ma's Recipe

Medium 6 survivors 60 minutes
Official

Boxes: Zombicide

Our secret for survival? Ma’s recipe. Ma is Ned’s mother. She taught him many useful things about survival. she also left her secret recipe for the ultimate weapon: Ma’s Shotgun. Of course Ned forgot everything but his mother left the recipe in... in her kitchen? Or in a case, at the full-contact club she was training in...

Designed by Guillotine Games
A12 - Alicia - thumbnail

A12 - Alicia

Medium 6 survivors 90 minutes
Official

Boxes: Zombicide

As time went by, we grew accustomed to the relentless moaning of zombies across town. We were taking a break in the shelter when baby cries were suddenly heard. The zombies went silent all at once and we were able to pinpoint the location where the crying was coming from. After an absolutely chilling moment, all the infected howled. Now we know zombies are all converging on the block the cry came from. There’s no time to waste. This is a nightmare.

Designed by Guillotine Games
A13 - Jericho - thumbnail

A13 - Jericho

Hard 6 survivors 180 minutes
Official

Boxes: Zombicide

A few weeks ago, we were talking about the way we all see our future lives. Phil spoke about his wish to build a survivors community. United we stand, so he says. We all thought about it and would like to give it a try. Josh spotted an old block planned for destruction. The explosives were set when zombies came and caught the city off-guard. Using the explosives, we could destroy the main accesses and secure a wide area. Wide enough for many people to gather and build a giant shelter…

Designed by Guillotine Games
A13 - Jericho - page 2
A14 - Remote Control - thumbnail

A14 - Remote Control

Hard 6 survivors 120 minutes
Official

Boxes: Zombicide

We have found a place full of electric lights. We don't know how it can still be working and we don’t care. It could be a perfect place to rest as long as there is power. We have just two little problems to solve first: there is a fast food full of rotten burgers which attracts lots of zombies, and the building we want is closed with some electrically actuated door. We must find a way to make the door open.

Designed by Guillotine Games
A15 - Car Crash - thumbnail

A15 - Car Crash

Hard 6 survivors 120 minutes
Official

Boxes: Zombicide

We easily forget zombies aren't the only threat we have to face, even if we meet them daily. There was a hurricane last night. The wind blew off some roofs and billboards. One of the latter fell on a pair of cars crashed on a crossroads. Both their alarms triggered and are now making a noise so loud it lures all zombies on the block... This is the perfect time to quietly loot the surroundings and burn an entire zombie cluster. We just have to find stuff to make a Molotov Cocktail!

Designed by Guillotine Games
A16 - A Sea Of Tents - thumbnail

A16 - A Sea Of Tents

Medium 6 survivors 90 minutes
Official

Boxes: Rue Morgue

You just found an virtually intact refugee camp in downtown. Too good to be true? Sure!

Designed by Guillotine Games
A17 - A Stupid Bet - thumbnail

A17 - A Stupid Bet

Medium 6 survivors 60 minutes
Official

Boxes: Rue Morgue

It all started with "I'll bet you my last chocolate bar that we can kill the A-Bomb lurking in this hospital before noon." In the Apocalypse, girls just want to have fun!

Designed by Guillotine Games
A18 - Santa Hunting - thumbnail

A18 - Santa Hunting

Hard 6 survivors 180 minutes
Official

Boxes: Prison Outbreak, Toxic City Mall

Christmas came and went. It was gloomy, clammy, and the pudding was overcooked. We decided to fight back, as post-Christmas blues were threatening to overwhelm us. We must settle the score with our bad Christmas. Santa has forgotten us? Revenge! It’s time to go Santa hunting!

Designed by Guillotine Games
A18 - Santa Hunting - page 2
A19 - Psychiatrics - thumbnail

A19 - Psychiatrics

Hard 6 survivors 120 minutes
Official

Boxes: Prison Outbreak, Toxic City Mall

The first part of our plan worked just fine, but the second, easier part of our plan became an epic failure. We left our cars near a psychiatric hospital, which seemed almost intact and ready for plunder. We thought it would be easy to find some medical stuff here. Just as we were approaching, we woke a zombie horde. We decided to face it in a place of our choosing, somewhere easy to defend: the psychiatric hospital...

Designed by Guillotine Games
A19 - Psychiatrics - page 2
A20 - Back In Town - thumbnail

A20 - Back In Town

Medium 6 survivors 180 minutes
Official

Boxes: Zombicide, Toxic City Mall

It’s been months since we came here. We explored the whole place, zombicided everything, then moved on. Now we're back, and I wonder what awaits us. I remember that I left two pairs of socks, almost new... somewhere. Let's explore this place!

Designed by Guillotine Games
A21 - Hammam - thumbnail

A21 - Hammam

Hard 6 survivors 180 minutes
Official

Boxes: Zombicide, Prison Outbreak

I have counted. I can prove it! It's been exactly ONE YEAR! since my last hot bath. Don't misunderstand: I'm not dirty and stinking like some zombie. I wash myself, but there is some difference between a hot bath and a cold shower in a derelict bathroom. So, this time, I've decided to head for a nearby hammam. Who's with me?

Designed by Guillotine Games
A21 - Hammam - page 2
A22 - Corpse Piles - thumbnail

A22 - Corpse Piles

Medium 6 survivors 90 minutes
Official

Boxes: Rue Morgue

This block seems untouched and full of promise. We have seen an armory, a garage, some interesting shops, and nothing has been plundered yet! And the damn hospital is why. Emergency plans required the inhabitants to gather here, and lots of people followed the plan with obvious consequences: zombies everywhere... We are going to have a hell of a day.

Designed by Guillotine Games
A23 - Mission: Random - thumbnail

A23 - Mission: Random

Medium 6 survivors 90 minutes
Official

Boxes: Rue Morgue

We had a beginning of a clue, and everything went mad. We must find the-the thingy. The thingummy. The thingamajig. Whatever. It's probably somewhere here, in a building or a tent. Or in the hospital!

Designed by Guillotine Games
A24 - Closing Operation - thumbnail

A24 - Closing Operation

Hard 6 survivors 150 minutes
Official

Boxes: Rue Morgue

As usual, this hospital is a zombie paradise. The corpses are completely desiccated, and you can hear the moaning from a mile away. It’s like old leather creaking. The noise is slowly driving us mad, so we’re going to stop it. The hospital will burn!

Designed by Guillotine Games
A25 - The Tunnel - Part 1 - thumbnail

A25 - The Tunnel - Part 1

Medium 4-6 survivors 180 minutes
Official

Boxes: Rue Morgue, Angry Neighbors

We don't know who dug this tunnel, and that's quite intriguing. We're going down to get answers. Who knows? There might be survivors on the other side A shelter, friends perhaps... maybe even food!

Designed by Guillotine Games
A26 - The Tunnel - Part 2 - thumbnail

A26 - The Tunnel - Part 2

Hard 4-6 survivors 180 minutes
Official

Boxes: Rue Morgue, Angry Neighbors

Okay, I admit that exploring the tunnel was a bad idea. Turns out this isn't one tunnel but a whole bunch of underground passages. And... we got lost on our way home. To make matters worse, zombies are close on our heels. I can see some light! Let's get out, wherever we are, and seal this maze forever! I prefer finding my way home in broad daylight.

Designed by Guillotine Games
A27 - The Red Cap's Lair - thumbnail

A27 - The Red Cap's Lair

Medium 4 survivors 45 minutes
Official

Boxes: Rue Morgue, Angry Neighbors

Red Cap Ben was already a survivor before the zombie apocalypse. The lone and moody guy now needs your help as most of his precious tools are locked in his shelter, with many zombies roaming around. Will you gain the Red Cap’s trust, and survive? Let’s find out!

Designed by Guillotine Games
A28 - The Vault Of Hell - thumbnail

A28 - The Vault Of Hell

Hard 4 survivors 180 minutes
Official

Boxes: Prison Outbreak

Finding a fallout shelter in the heart of the city was an unexpected surprise. And it’s huge! Before turning it into your next secret underground base (mwahaha), you first need to clean it of all the zombies trapped inside... and fix the entrance, too, because you’re now part of the inmates. Welcome to hell!

Designed by Guillotine Games
A29 - A Game Called Survival - thumbnail

A29 - A Game Called Survival

Hard 4 survivors 60 minutes
Official

Boxes: Zombicide

Your team is on the road to the next destination as you notice a small town bording the highway. It’s time for a pit stop! You have 60 minutes to grab everything you can and move on. No time to waste, let’s go!

Designed by Guillotine Games
A30 - Zombie Burger - thumbnail

A30 - Zombie Burger

Medium 6 survivors 180 minutes
Official

Boxes: Zombicide

Fat Joe Burger used to be the place to enjoy delicious meals enhanced with Joe’s “special ingredient”. It turns out zombies are attracted to it, and mutate into toxic monsters when eating it. We have to stop it before it spreads like a plague!

Designed by Guillotine Games
A31 - Just A Nightmare - thumbnail

A31 - Just A Nightmare

Hard 6 survivors 150 minutes
Official

Boxes: Prison Outbreak

The same nightmare falls on you every night. You and your friends are trapped in a huge prison. There is no escape, and zombies are everywhere. Oh, wait. You’re survivors, THEY are trapped here with you!

Designed by Guillotine Games
A31 - Just A Nightmare - page 2
A32 - Go To Bed - thumbnail

A32 - Go To Bed

Hard 6 survivors 150 minutes
Official

Boxes: Rue Morgue

You may have the guns, but the zombies don’t need to sleep! You’re out to find army folding army beds in a haunted refugee camp, and get them back to your shelter. Be careful! Real monsters are hiding under your bed!

Designed by Guillotine Games
A33 - Drive By Bombing - thumbnail

A33 - Drive By Bombing

Very hard 6 survivors 45 minutes
Official

Boxes: Zombicide

The quickest way to secure a zombie-filled area may be using makeshift explosives. However, no plan go exactly as planned... Zombies are coming too soon, too fast. You'll have to be quick before getting overwhelmed!

Designed by Guillotine Games
A33 - Drive By Bombing - page 2
A34 - Zombicide 101 - thumbnail

A34 - Zombicide 101

Medium 4 survivors 90 minutes
Official

Boxes: Zombicide

The zombie infection always finds a way. This time, our foes are getting predator instincts and lay ambushes to anyone cruising nearby. We have to find their nest and kill them all before they grow into a full zombie species!

Designed by Guillotine Games
A35 -

A35 - "When Santa Came To Town"

Hard 6 survivors 60 minutes
Official

Boxes: Zombicide

You better watch out, you better not cry! In this mission, you need to find the True Meaning of Christmas and stop the Santabomination, who keeps spawning zombie elves. But who knows, you may find some Christmas Gifts along the way!

Designed by Guillotine Games
A35 -
A36 - This Is Our Ground - thumbnail

A36 - This Is Our Ground

Special 4-6 survivors Special
Official

Boxes: Rue Morgue

Every survivor needs a home base if they want to have a chance to live. How dare they try to take yours! You will kill them all if that’s what is takes – zombies and survivors alike!

Designed by Guillotine Games
A37 - Zombie Mutation - thumbnail

A37 - Zombie Mutation

Medium 3 survivors 45 minutes
Official

Boxes: Zombicide

We thought the Abominations were the worst the virus could do. Apparently we were wrong. A new Mutated creature was spotted, it killed one of our own with a single blow, and all efforts to eliminate it so far were futile. It’s time to try a different approach!

Designed by Guillotine Games
A38 - Get Off My Lawn - thumbnail

A38 - Get Off My Lawn

Medium 6 survivors 45 minutes
Official

Boxes: Zombicide, Rue Morgue

We still have to eat in a post-apocalyptic world. On top of the locusts, slugs and rats, we have to deal with a different kind of pest: the undead. Weed killer might not cut it on these guys.

Designed by Guillotine Games
A39 - Dude, Where's Our Keys? - thumbnail

A39 - Dude, Where's Our Keys?

Hard 6 survivors 60 minutes
Official

Boxes: Rue Morgue

GET TO THE CHOPPER! Wait, who has the keys? No, I don't have the keys, I thought you did. YOU DON'T HAVE THE KEYS EITHER?

Designed by Guillotine Games
A40 - Infested Tents - thumbnail

A40 - Infested Tents

Medium 6 survivors 60 minutes
Official

Boxes: Rue Morgue

We found a good spot to settle, but these pesky zombies who were camping when they were infected keep showing up. We'll have to clean up the area. Good thing we have this fire... gadget... thingy. And it runs on zombies. So guess who's becoming fuel for it!

Designed by Guillotine Games
A41 - Loot And Rescue - thumbnail

A41 - Loot And Rescue

Special Special 45 minutes
Official

Boxes: Zombicide

So we have two goals: get back our stolen food and find our friends, who were captured by this other group before they sturned into zombies. If we can find them, they can fight alongside us!

Designed by Guillotine Games
A42 - A Strange Call - thumbnail

A42 - A Strange Call

Campaign
Medium 6 survivors 60 minutes
Official

Boxes: Zombicide

Bob's Campaign, part 1! While looting a miraculously intact convenience store, you hear a strange noise... A phone was ringing. “... I’m Bob... at the Power Stat... everything... the transformer will blow up... die... everyone... trapped... ” Bob is weak and needs rescuing!

Designed by Marcelo 'Groo'
A42 - A Strange Call - page 2
A43 - A Survivor Of His World - thumbnail

A43 - A Survivor Of His World

Campaign
Hard 6 survivors 90 minutes
Official

Boxes: Zombicide

Bob's Campaign, part 2! Bob is with you, but he asks your help to rescue his wife and daughter who are trapped in a nearby building. Well, since you shut down the transformer in part 1, that means you have to do that in the dark.

Designed by Marcelo 'Groo'
A44 - Time To Hit The Road - thumbnail

A44 - Time To Hit The Road

Campaign
Very hard 6 survivors 45 minutes
Official

Boxes: Zombicide

Bob's Campaign, part 3! Ok, Things are looking good. We rescued Bob and his family. Now we just need to get back to base. The bad part? We are now surrounded by zombies. Even worse? Bob is one of them. Yep, he died. Sorry Bob!

Designed by Marcelo 'Groo'
A45 - The Wild Ride - thumbnail

A45 - The Wild Ride

Medium 6 survivors 60 minutes
Official

Boxes: Zombicide

This house seemed like a great hiding spot to get some rest. But the alarm system of the car parked right in front of it decided to randomly go off during the night and now it is attracting all sorts of zombies! If we can find the keys to the car, maybe we can escape in it - if the zombies don't destroy it first.

Designed by Guillotine Games
A46 - On The Fly - thumbnail

A46 - On The Fly

Medium 6 survivors 60 minutes
Official

Boxes: Rue Morgue

We’ve picked up a faint distress signal from a nearby Hospital. This old hunk of junk helicopter has kept us going, let’s see if she can fly one more mission.

Designed by Guillotine Games
A47 - Christmas Lights - thumbnail

A47 - Christmas Lights

Medium 6 survivors 60 minutes
Official

Boxes: Zombicide

Merry Christmas, survivor! This may be the apocalypse, but we still want to celebrate! We are lighting the abandoned Christmas tree downtown. It will be dark, it will be dangerous, but it will be worth it.

Designed by Guillotine Games
A48 - Trick Or Threat - thumbnail

A48 - Trick Or Threat

Medium 6 survivors 60 minutes
Official

Boxes: Zombicide

Just because it's the apocalypse, doesn't mean we can't celebrate Halloween! But where's the candy? And most importantly, where are the kids? Oh no, Trick or Treat just became Trick or Threat!

Designed by Guillotine Games
A49 - The Taxi Driver (a Taxi Saga - Part 1) - thumbnail

A49 - The Taxi Driver (a Taxi Saga - Part 1)

Campaign
Medium 6 survivors 60 minutes
Official

Boxes: Prison Outbreak

During a basketball game, we got surrounded by zombies. We need to survive long enough for our taxi driver friend to come back, but that's going to be a challenge!

Designed by Guillotine Games
A50 - A Little Help From My Friends (a Taxi Saga - Part 2) - thumbnail

A50 - A Little Help From My Friends (a Taxi Saga - Part 2)

Campaign
Medium 6 survivors 60 minutes
Official

Boxes: Prison Outbreak

A Taxi Saga, Part 2! The taxi driver rescued us but now he wants us to help rescue his friends too. They are all trying to survive inside their own cars. Watch out, zombies, because we are fast, furious and coming for you!

Designed by Guillotine Games
A51 - Not Just A Scratch (a Taxi Saga - Part 3) - thumbnail

A51 - Not Just A Scratch (a Taxi Saga - Part 3)

Campaign
Hard 6 survivors 90 minutes
Official

Boxes: Prison Outbreak

A Taxi Saga, Part 3! After a night's sleep, we woke up to find Robert, our taxi driver friend, in a fit of rage. Someone scratched his car and now he wants blood! Well, we're not about to get in the way of a taxi driver and his revenge, so we might as well help him out.

Designed by Guillotine Games
A52 - Worst Case Scenario - thumbnail

A52 - Worst Case Scenario

Medium 4 survivors 120 minutes
Official

Boxes: Toxic City Mall, Rue Morgue

Hope for the best, plan for the worst, they say. Well, who could have planned for a battle against the undead in the middle of an earthquake? Could be the plot of a B movie but it's our life now, apparently.

Designed by Charlène Chacha
C1 - Apartment Assault - thumbnail

C1 - Apartment Assault

Hard 6 survivors 120 minutes
Official

Boxes: Zombicide

You never took an entire building, did you? Want to try?

Designed by Billy Hayes
C1 - Apartment Assault - page 2
C2 - Under Siege - thumbnail

C2 - Under Siege

Medium 4 survivors 120 minutes
Official

Boxes: Zombicide

Your shelter is under assault by a zombie horde. You have to break the siege!

Designed by Stanislas Gayot
C3 - Car Wash - thumbnail

C3 - Car Wash

Medium 6 survivors 90 minutes
Official

Boxes: Zombicide

Looting a federal building went wrong. You have to escape but there's no door... wait, what about creating yours?

Designed by Christophe Müller de Schongor
C4 - Save The Cheerleader - thumbnail

C4 - Save The Cheerleader

Medium 4 survivors 120 minutes
Official

Boxes: Zombicide

A game with two separate boards to save Wanda from doom!

Designed by Regis Lutter
C4 - Save The Cheerleader - page 2
C5 - Rescuing Samantha - thumbnail

C5 - Rescuing Samantha

Medium 4 survivors 120 minutes
Official

Boxes: Zombicide

Samantha is trapped and ill. Being saved or turning into a zombie depends on you. Will you be fast enough?

Designed by Marc Declais
C5 - Rescuing Samantha - page 2
C6 - Shortcut - thumbnail

C6 - Shortcut

Medium 4 survivors 90 minutes
Official

Boxes: Zombicide

Driving back to safety, your car is stopped by fallen poles. You'll have to fight your way to find a chainsaw and escape.

Designed by Céline Egel
C7 - 300 - thumbnail

C7 - 300

Medium 4 survivors 90 minutes
Official

Boxes: Zombicide

What about killing 300 zombies to discover Toxic City Mall's Ultrared mode? Merry Christmas!

Designed by Rafael Roca
C7 - 300 - page 2
C8 - Belly Of The Beast - thumbnail

C8 - Belly Of The Beast

Hard 4 survivors 120 minutes
Official

Boxes: Zombicide

An Abomination is running after you and you have no mean to kill it. Unless... you lock it up once and for all. But where is the bunker key?

Designed by Marcus Polhmann
C8 - Belly Of The Beast - page 2
C9 - Gauntlet / Extraction - thumbnail

C9 - Gauntlet / Extraction

Campaign
Medium 4 survivors 150 minutes
Official

Boxes: Zombicide

You're rushing through the city to get an helicopter evac. Time for a stand!

Designed by Arnd Felten
C9 - Gauntlet / Extraction - page 2
C10 - Moving On - thumbnail

C10 - Moving On

Medium 4 survivors 90 minutes
Official

Boxes: Zombicide

Zombies have been on your tail for a long time. Hunger and thirst are urgent issues. This block could be a pit-stop!

Designed by Troy Mackaway
C11 - Flooded With Zombies - thumbnail

C11 - Flooded With Zombies

Hard 4 survivors 120 minutes
Official

Boxes: Zombicide

You're rushing through the city to get an helicopter evac. Time for a stand!

Designed by Stephen D. Forchielli
C12 - Axes & Alleys - thumbnail

C12 - Axes & Alleys

Medium 4 survivors 60 minutes
Official

Boxes: Zombicide

Your team is sweeping the neigbourhood for supplies before leaving the city. The zombies may have a final nasty surprise for you...

Designed by Lucas McDaniel
C13 - Sanctuary - thumbnail

C13 - Sanctuary

Hard 4 survivors 120 minutes
Official

Boxes: Zombicide

You've found a good place to evade an incoming zombie swarm. But first, you have to unlock its access and clean it. And it's big!

Designed by Matt Hibbard
C14 - Do You Want Fries With That? - thumbnail

C14 - Do You Want Fries With That?

Medium 4 survivors 120 minutes
Official

Boxes: Zombicide

Your food reserve is running low. Your team is set to raid a restaurant for food crates. You’ll have to carry them around with hostile zombies... and a few surprises await you.

Designed by Julien Lejeune
C15 - Road Closed - thumbnail

C15 - Road Closed

Medium 4 survivors 120 minutes
Official

Boxes: Zombicide

Your crew is blocked by zombies in a dead end. You'll have to make some car wrecks explode to free the road to safety!

Designed by Toma Laliada
C15 - Road Closed - page 2
C16 - The Zomvazion - thumbnail

C16 - The Zomvazion

Hard 4 survivors 120 minutes
Official

Boxes: Zombicide

You blocked every exit of the city with explosives, save one. Zombies are gathering to escape your wrath. They shall not pass!

Designed by Ian Summerfield
C16 - The Zomvazion - page 2
C17 - The Last Stand - thumbnail

C17 - The Last Stand

Hard 6 survivors 90 minutes
Official

Boxes: Zombicide

Here is your chance to have a military rescue and escape the zombie nightmare. Will you hold long enough for the radio to catch a signal?

Designed by Artur Rymanowski
C18 - Dry Run - thumbnail

C18 - Dry Run

Medium 2 survivors 120 minutes
Official

Boxes: Zombicide

Votre voiture a besoin de carburant pour vous emmener à destination. Allez en siphonner dans les voitures aux alentours. SPECIAL : cette Mission contient une avant-première de Toxic City Mall.

Designed by John Holt
C18 - Dry Run - page 2
C19 - A Little Set Back - thumbnail

C19 - A Little Set Back

Easy 2 survivors 45 minutes
Official

Boxes: Zombicide

Getting separated is always a bad idea. Here is a quick Mission designed for two players!

Designed by Andrea Marcone
C20 - The Secret Prison - thumbnail

C20 - The Secret Prison

Medium 6 survivors 120 minutes
Official

Boxes: Zombicide

You have heard a CIA radio call urging you to join a shelter in Atlanta. The surroundings, however, are crowded with hungry zombies...

Designed by Sven Christian Plangger
C20 - The Secret Prison - page 2
C21 - Let's Walk The Block - thumbnail

C21 - Let's Walk The Block

Hard 6 survivors 150 minutes
Official

Boxes: Zombicide

A blizzard is storming the most dangerous block in town, letting a chance for your team to plunder it. Don't stay too long in the cold, you could get frozen!

Designed by Billy Hayes
C21 - Let's Walk The Block - page 2
C22 - Tunnel Rats - thumbnail

C22 - Tunnel Rats

Medium 2 survivors 120 minutes
Official

Boxes: Zombicide

Buildings and car wrecks are blocking the way. You could use maintenance tunnels to make your way to precious supplies but...Are you afraid of the dark?

Designed by Jeffrey Halley
C22 - Tunnel Rats - page 2
C23 - Day Zero - thumbnail

C23 - Day Zero

Hard 6 survivors 150 minutes
Official

Boxes: Zombicide

Live the day the zombie invasion began, and how Season 1's survivors got to stick together!

Designed by Jeffrey Halley
C23 - Day Zero - page 2
C24 - Want A Mini For Xmas - thumbnail

C24 - Want A Mini For Xmas

Medium 6 survivors 180 minutes
Official

Boxes: Zombicide

Main Street's sewers are crawling with zombies and you need to explore the area for spare parts. Hey, do I see a minigun here?

Designed by Céline Mathieu
C24 - Want A Mini For Xmas - page 2
C25 - A Star Is Falling - thumbnail

C25 - A Star Is Falling

Hard 4 survivors 180 minutes
Official

Boxes: Zombicide

A mission with a real Hollywood taste. One of your hero is poisoned and the whole team is out to find a cure in a Walker-infested building. True heroes never die, don’t they?

Designed by Paul Cooper
C25 - A Star Is Falling - page 2
C26 - Military Base - thumbnail

C26 - Military Base

Hard 4 survivors 180 minutes
Official

Boxes: Zombicide

Your team is low on ammo. Lead a raid on a military base. Find the weapon cache and... Reload!

Designed by Tim Thorson
C26 - Military Base - page 2
C27 - Breaking Down - thumbnail

C27 - Breaking Down

Hard 6 survivors 180 minutes
Official

Boxes: Zombicide

Surrounded! Zombies are everywhere. Your only hope is a minivan parked in a garage. But it needs some repairs... Emergency repairs!

Designed by James Cachia-Garrett
C27 - Breaking Down - page 2
C28 - King Rotbelly - thumbnail

C28 - King Rotbelly

Hard 4 survivors 90 minutes
Official

Boxes: Zombicide

What about an Abomination so potent it could make zombies flock to it by its mere presence? Hail to Rotbelly!

Designed by Ron Price
C28 - King Rotbelly - page 2
C29 - Let's See More C4 - thumbnail

C29 - Let's See More C4

Hard 4 survivors 90 minutes
Official

Boxes: Zombicide

Your team spotted a zombie nest hidden under a building. Collect the C4 packets, the detonators, and go for some urban renewal!

Designed by Erik Yaple
C29 - Let's See More C4 - page 2
C30 - Zombies At The Door - thumbnail

C30 - Zombies At The Door

Hard 4 survivors 90 minutes
Official

Boxes: Zombicide

Large buildings are blocking your way out. Your mission? Find the keys, raise in levels, blast the doors and purge your way out. The bigger, the better!

Designed by Sergio Bac
C31 - Zombie Factory - thumbnail

C31 - Zombie Factory

Hard 6 survivors 120 minutes
Official

Boxes: Zombicide

A madman used zombies as power source and everything went awry. Who's gonna clean the mess? You guessed it right!

Designed by Jason Wilkins
C31 - Zombie Factory - page 2
C32 - Run For It! - thumbnail

C32 - Run For It!

Hard 4 survivors 90 minutes
Official

Boxes: Prison Outbreak

A nasty surprise was waiting for you in the prison: a pair of Abominations is now running after you. Your team has to pass the security gates and the zombie-filled cells to get to the exit. What are you waiting for? RUN!

Designed by Sean McDonald
C32 - Run For It! - page 2
C33 - Medical Mumbo Jumbo - thumbnail

C33 - Medical Mumbo Jumbo

Hard 4 survivors 180 minutes
Official

Boxes: Zombicide

Not so long ago, having appendicitis was an easy affair. Now, it's a nightmare. If you want to save your teammate, you'll have to go through a medical mumbo jumbo!

Designed by Tim White
C33 - Medical Mumbo Jumbo - page 2
C34 - Storage Wars - thumbnail

C34 - Storage Wars

Hard 4 survivors 60 minutes
Official

Boxes: Zombicide

Ned's uncle used to store items of various interest, but above all he had a boat your team could use to leave the city. First, however, you have to find the keys...and why Ned's uncle didn't use it for himself!

Designed by Matt Turnbull
C35 - Wake-up Call - thumbnail

C35 - Wake-up Call

Hard 4 survivors 60 minutes
Official

Boxes: Zombicide

You found a solid, build-to-last haven for your team. Everything was going fine until...the dividing wall to the condos next door fell as you were asleep. Wake up and find a weapon, quick!

Designed by Paul Murray
C36 - Zombie Musical - thumbnail

C36 - Zombie Musical

Hard 4 survivors 90 minutes
Official

Boxes: Zombicide, Prison Outbreak, Toxic City Mall

From the overture to the grand finale, lead your own zombie musical! Featuring Ultrared Weapons, a trapped Toxic Abomination, a taxi, lots of zombies...and you!

Designed by Hervé Fortin
C36 - Zombie Musical - page 2
C37 - Defend The Mall, Save The Baby - thumbnail

C37 - Defend The Mall, Save The Baby

Medium 6 survivors 180 minutes
Official

Boxes: Toxic City Mall

Death is everywhere but life is invincible. Your team is entrenched in a mall, helping a woman to give birth. Today, you are heroes!

Designed by Scott Hill
C37 - Defend The Mall, Save The Baby - page 2
C38 - Team Tesla - thumbnail

C38 - Team Tesla

Hard 6 survivors 120 minutes
Official

Boxes: Prison Outbreak

The army used the prison as a stronghold before being overrun with zombies. There has to be interesting stuff here!

Designed by Simone Burgio
C38 - Team Tesla - page 2
C39 - Who Let The Dogs Out? - thumbnail

C39 - Who Let The Dogs Out?

Hard 4 survivors 120 minutes
Official

Boxes: Prison Outbreak, Additional Sets

Your team really need some meds to survive the side-effects of a zombie world. Hospitals are far too risky but you spotted a kennel... Good idea, isn't it?

Designed by Daniel Winterhalter
C40 - Brotherly Love - thumbnail

C40 - Brotherly Love

Hard 6 survivors 180 minutes
Official

Boxes: Prison Outbreak

Grindlock proved persuasive enough to bring the team to rescue Sledge, his brother-in-metal, in an infested prison. Sledge, however, turned into a big, nasty, door-breaking Abomination!

Designed by Samuel Udd
C40 - Brotherly Love - page 2
C41 - Beans, Bullets & Bandaids - thumbnail

C41 - Beans, Bullets & Bandaids

Hard 4 survivors 120 minutes
Official

Boxes: Zombicide, Toxic City Mall

Time to resplenish supplies and ammo! Your team is about to raid a mall with a precise shopping list. With all zombies around, it will be as violent as a Black Friday!

Designed by Jerry Biolchini
C42 - Spring Cleaning - thumbnail

C42 - Spring Cleaning

Hard 6 survivors 120 minutes
Official

Boxes: Prison Outbreak

Spring is here, the sun shines on. With so many zombies packed in the prison nearby, all kind of pests ae making your life miserable. A little cleaning should do the trick!

Designed by Lachlan Abrahams
C43 - The Great Escape - thumbnail

C43 - The Great Escape

Medium 4-6 survivors 120 minutes
Official

Boxes: Prison Outbreak

Strange things are happening in the prison you're locked in...zombies, they said? It's time to get out and find by yourself!

Designed by Stanislas Gayot
C43 - The Great Escape - page 2
C44 - Walk In The Dog Park - thumbnail

C44 - Walk In The Dog Park

Medium 4-6 survivors 120 minutes
Official

Boxes: Prison Outbreak, Additional Sets

Your team is operating deep in zombie territory to find uninfected dogs. Everyone needs a good companion!

Designed by Justin Graves
C45 - Escape From La Santé - thumbnail

C45 - Escape From La Santé

Medium 6 survivors 180 minutes
Official

Boxes: Prison Outbreak

The quest for a shelter turned into a wild hunt. Your team is about to storm a prison, looking for new friends to save, every available supplies and double-barrels of fun!

Designed by Duncan Callander
C45 - Escape From La Santé - page 2
C46 - Subway Cleanout - thumbnail

C46 - Subway Cleanout

Medium 6 survivors 180 minutes
Official

Boxes: Prison Outbreak, Toxic City Mall

The whole area is secured. All of it, but the subway entrance now vomiting zombies all over the place. A mad prophet stored a brain-destroying gas canister in the old prison nearby. Perhaps he was right about the incoming apocalypse!

Designed by Jason Mac Dougall
C46 - Subway Cleanout - page 2
C47 - Coup De Grâce - thumbnail

C47 - Coup De Grâce

Medium 6 survivors 150 minutes
Official

Boxes: Prison Outbreak, Toxic City Mall

Pressure takes its toll and can break the bravest men. A survivor is shooting everything in sight, put him out of his misery and rescue his own teammates from a desperate end!

Designed by Michael Baxter
C47 - Coup De Grâce - page 2
C48 - Hungry, Thirsty And Dangerous - thumbnail

C48 - Hungry, Thirsty And Dangerous

Medium 6 survivors 180 minutes
Official

Boxes: Prison Outbreak

The county jail is the last place around where you could find food. Everyone knows what hungry beasts like you are capable of to enjoy bacon, heh? Everyone, but zombies. Show them!

Designed by Stéphane Blanc-Santelli
C48 - Hungry, Thirsty And Dangerous - page 2
C49 - Shopping For A New Home - thumbnail

C49 - Shopping For A New Home

Hard 6 survivors 180 minutes
Official

Boxes: Zombicide, Toxic City Mall

Your scout noticed an almost intact Mall to explore. You could even use it as a shelter for a few days! But first, it needs to be secured. Quick, you're sooo hungry!

Designed by Scott LeBlanc
C49 - Shopping For A New Home - page 2
C50 - Hot Property - thumbnail

C50 - Hot Property

Hard 4 survivors 120 minutes
Official

Boxes: Prison Outbreak, Additional Sets

Kim, from Prison Outbreak's team, gave you the location of her old crimeboss' lock-ups. Money won't do you any good, but the best weapons in town will make your day!

Designed by Caroline & Gareth Brough
C50 - Hot Property - page 2
C51 - Raid The Police Station - thumbnail

C51 - Raid The Police Station

Medium 4-6 survivors 120 minutes
Official

Boxes: Zombicide, Prison Outbreak, Toxic City Mall, Additional Sets

This town has nothing more to offer. It's time to leave. Roads aren't safe, you'd better equip with reliable stuff before taking this trip. Cars, guns, supplies... what about raiding a police station?

Designed by Aaron Lococo
C51 - Raid The Police Station - page 2
C52 - Skeleton Key - thumbnail

C52 - Skeleton Key

Hard 4 survivors 90 minutes
Official

Boxes: Prison Outbreak, Toxic City Mall

Before the invasion, one of your teammate had a spy contact nicknamed Skeleton Key, the kind holding a licence to kill with cool toys. You spotted his base, but need Skeleton Key's biometrics to get in. The catch? He became a zombie!

Designed by Charlène Daubelcour
C52 - Skeleton Key - page 2
C53 - Crazy Eddie - thumbnail

C53 - Crazy Eddie

Hard 4 survivors 90 minutes
Official

Boxes: Zombicide

Eddie, a lone survivor, got his new shelter next to your own. Unfortunately, your new neighbor is insane and targets everything in sight. You have to sort him out before he attracts a lethal zombie wave!

Designed by Mark Broadbridge
C53 - Crazy Eddie - page 2
C54 - Raising Old Glory - thumbnail

C54 - Raising Old Glory

Hard 4 survivors 90 minutes
Official

Boxes: Prison Outbreak, Toxic City Mall, Additional Sets

Your team just found Old Glory, the American flag. You just can't let it down! Raise it up and let zombies know who rules here!

Designed by Clay Marcum
C54 - Raising Old Glory - page 2
C55 - Mall District Holdout - thumbnail

C55 - Mall District Holdout

Hard 4 survivors 90 minutes
Official

Boxes: Zombicide, Toxic City Mall

Your trusty police car just broke in a shopping district. It's a flash raid to get everything you need to fix it before zombie get too numerous. Beware the locked doors!

Designed by Samuel Udd
C56 - Smash And Grab - thumbnail

C56 - Smash And Grab

Hard 4 survivors 90 minutes
Official

Boxes: Zombicide

Your team's bunker is set right in the middle of a zombie-infested area. The locals are out... time to get out and grab everything you can before they come back!

Designed by Bryan Sharkey
C57 - Hold The Line - thumbnail

C57 - Hold The Line

Hard 4 survivors 45 minutes
Official

Boxes: Zombicide, Prison Outbreak, Toxic City Mall

You're devoted to the protection of twelve helpless survivors. Don't let zombies get to them!

Designed by Lachlan Abrahams
C58 - Alarming Plan - thumbnail

C58 - Alarming Plan

Hard 4 survivors 180 minutes
Official

Boxes: Zombicide, Prison Outbreak

Berserker Zombies besiege your shelter. Your only hope to lure them away is forcing you way through a high-security building and turn on an prototype zombie beacon!

Designed by Samuel Udd
C58 - Alarming Plan - page 2
C59 - The Ka-boom Solution - thumbnail

C59 - The Ka-boom Solution

Very hard 4 survivors 180 minutes
Official

Boxes: Prison Outbreak

"Booze" Ben only had one thing to do... and disappeared. Now you're trapped in your own haven with tons of zombies incoming. Find Ben, get his explosives and run like Hell!

Designed by Kevin Fischer
C59 - The Ka-boom Solution - page 2
C60 - Ambush! - thumbnail

C60 - Ambush!

Easy 6 survivors 90 minutes
Official

Boxes: Rue Morgue

Your team has finally found a safe place to stay for a couple nights. A little cleaning will be enough to... wait, what was that noise?

Designed by Claudiu Gîlmeanu
C61 - Take The Hospital - thumbnail

C61 - Take The Hospital

Hard 6 survivors 180 minutes
Official

Boxes: Rue Morgue

What about turning a hospital, one of the most dangerous places, into your new haven? What an outpost it would be... Let's do it!

Designed by Adam Decker
C62 - Turn Off Those Lights! - thumbnail

C62 - Turn Off Those Lights!

Easy 6 survivors 90 minutes
Official

Boxes: Rue Morgue

Someone - or something - turned the remaining lights on in the vicinity. Your haven is now a zombie hotspot. Turn them off and secure the area!

Designed by Alvaro Royo Andreu
C63 - The Tatoo - thumbnail

C63 - The Tatoo

Medium 6 survivors 90 minutes
Official

Boxes: Prison Outbreak

A clever neighbor turned his trailer into a food store, locked with a barcode tatooed in his hand. Now, he's a zombie. He won't need the food, will he? And his hand?

Designed by Christophe Müller de Schongor
C63 - The Tatoo - page 2
C64 - Three Kings - thumbnail

C64 - Three Kings

Hard 6 survivors 180 minutes
Official

Boxes: Prison Outbreak

You may have found the perfect haven. Unfortunately, three Abominations guard your beloved castle. Time for a siege, the three kings must fall!

Designed by Fábio M. Roncaratti
C65 - Between The Hammer And The Anvil - thumbnail

C65 - Between The Hammer And The Anvil

Medium 4 survivors 90 minutes
Official

Boxes: Zombicide

You could use this secured precinct to scout the city from a safe outpost. First, you have to clean it from all zombies and close the gates!

Designed by Stanislas Gayot
CBE1 - The Escape - thumbnail

CBE1 - The Escape

Hard 6 survivors 45 minutes
Official

Boxes: Zombicide

What is going on? The city is in chaos and people are going crazy, turning into those... things. We need to get out of here but we can’t just abandon everyone... Can we?

CBE2 - Operation Tobias - thumbnail

CBE2 - Operation Tobias

Hard 6 survivors 75 minutes
Official

Boxes: Zombicide

Ned won’t take us to his bunker until we rescue his friend Tobias from his apartment. He just failed to mention that Tobias is a cat... an elusive, proud, ill-tempered cat.

CBE3 - Final Defense - thumbnail

CBE3 - Final Defense

Very hard 6 survivors 120 minutes
Official

Boxes: Zombicide

Now that we’ve arrived at the shelter, we must protect it from this final onslaught, lest sheer numbers tear it apart before we can secure it

CE1 - A Date Beneath The Mistletoe - thumbnail

CE1 - A Date Beneath The Mistletoe

Hard 6 survivors 120 minutes
Official

Boxes: Zombicide, Prison Outbreak

Tradition is tradition... If we disregard tradition just because a pack of Zombies invaded the city, we might as well stop fighting. And besides, I like this custom!

Designed by Hervé Fortin
CE1 - A Date Beneath The Mistletoe - page 2
CE2 - Slaughter Symphony - thumbnail

CE2 - Slaughter Symphony

Hard 4 survivors 120 minutes
Official

Boxes: Zombicide, Toxic City Mall

I’m done with staying here, We must get out and have some fun! It’s the last day of the year, Let me go and get my gun...

Designed by Charlène Daubelcour
CE2 - Slaughter Symphony - page 2
CE3 - Disturbances - thumbnail

CE3 - Disturbances

Hard 4 survivors 180 minutes
Official

Boxes: Zombicide, Prison Outbreak, Toxic City Mall

3! 2! 1! Happy New Year! It feels good! After a difficult start of the year, we finally found a safe place. So we decided to celebrate the transition into the new year, regardless of the noise we made...

Designed by Mathieu Hanquer
CE3 - Disturbances - page 2
CE4 - Consume In Moderation - thumbnail

CE4 - Consume In Moderation

Hard 4 survivors 120 minutes
Official

Boxes: Zombicide, Prison Outbreak

Good old Doug... He really wears his heart on his sleeve. He saw our morale is very low at the moment. So he wanted to do something nice. He said that for New Year’s Eve, he would dig up a bottle of champagne and some cupcakes...

Designed by Geoffrey Fosseux
CE4 - Consume In Moderation - page 2 CE4 - Consume In Moderation - page 3
CE5 - Up On The Rooftop - thumbnail

CE5 - Up On The Rooftop

Special 6 survivors Special
Official

Boxes: Zombicide (Optional: Zombicide, )

It's the holiday season, and while there is certainly white snow on the ground, Santa appears to have gotten stuck coming down a chimney. And in a zombie infested neighborhood, no less! And what's worse, he's lost his naughty and nice list!

CE5 - Up On The Rooftop - page 2
ARS - Arson - thumbnail

ARS - Arson

Campaign
Special Special Special
Official

Boxes: Rue Morgue, Angry Neighbors

The city is on fire! What will you do? Protect your haven, flee to live another day, or find the arsonists? Your choice, but you can always count for zombies to get the party hot, real hot!

Designed by Guillotine Games
ARS - Arson - page 2 ARS - Arson - page 3 ARS - Arson - page 4 ARS - Arson - page 5 ARS - Arson - page 6 ARS - Arson - page 7 ARS - Arson - page 8 ARS - Arson - page 9
BT - Boomtown - thumbnail

BT - Boomtown

Campaign
Special 6 survivors Special
Official

Boxes: Zombicide

Beaumont used to be a nice city whose main activity was a huge game factory. Half the town, if not more, used to work there. And they oftten called for backups in nearby suburbs for the Christmas shipping. The city attracted lots of people and thus was very crowded. Now, this happy workforce has turned into a zombie legion. They already attacked us several times in nearby towns and now represent a serious threat to our turf. After a hot debate, we decided Beaumont would take too much effort to redeem, and had to be erased from the surface of the Earth. We'll have to turn Beaumont into... Boomtown.

Designed by Edge Entertainment
BT - Boomtown - page 2 BT - Boomtown - page 3 BT - Boomtown - page 4 BT - Boomtown - page 5 BT - Boomtown - page 6 BT - Boomtown - page 7 BT - Boomtown - page 8
GN1 - Gaming Night 1 - Cars, Food Or Guns - thumbnail

GN1 - Gaming Night 1 - Cars, Food Or Guns

Campaign
Special 4-6 survivors Special
Official

Boxes: Zombicide

An argument started among survivors. What is the most important thing in survival? Doug and Phil favor guns, as they blow away any obstacle. Josh and Wanda prefer cars, as they drive you to safety and carry anything you might find. Amy and Ned speak about food because it's a basic human need. Would you help us settling this?

Designed by Guillotine Games
GN1 - Gaming Night 1 - Cars, Food Or Guns - page 2 GN1 - Gaming Night 1 - Cars, Food Or Guns - page 3 GN1 - Gaming Night 1 - Cars, Food Or Guns - page 4
GN2 - Gaming Night 2 - Black Friday - thumbnail

GN2 - Gaming Night 2 - Black Friday

Campaign
Special 6 survivors Special
Official

Boxes: Prison Outbreak, Toxic City Mall

Black Friday is about danger and power. Your Survivors will get interesting weapons and busloads of experience quite early in each Mission, putting them against tides of Zombies as they struggle to complete the objectives. Expect to use the Ultrared Mode (see Toxic City Mall) every time, slaughter Zombies with the best weapons around, and above all, reach unprecedented body counts. If you love having Red Level Survivors and Fighting on the edge, then Black Friday is for you.

Designed by Guillotine Games
GN2 - Gaming Night 2 - Black Friday - page 2 GN2 - Gaming Night 2 - Black Friday - page 3 GN2 - Gaming Night 2 - Black Friday - page 4
GN3 - Gaming Night 3 - Zombie Trap - thumbnail

GN3 - Gaming Night 3 - Zombie Trap

Campaign
Special 6 survivors Special
Official

Boxes: Prison Outbreak

We are just in front of the Newhaven County prison. It isn’t the biggest prison we've ever seen, but it's easily one of the most overcrowded. Maybe it was used to hold zombies at the beginning, when there were still people foolish enough to try to contain the outbreak. Maybe this was just the usual state of this place. We’ll never know. In any case, this prison is a time bomb..

Designed by Guillotine Games
GN3 - Gaming Night 3 - Zombie Trap - page 2 GN3 - Gaming Night 3 - Zombie Trap - page 3 GN3 - Gaming Night 3 - Zombie Trap - page 4
GN4 - Gaming Night 4 - Tric & Trac - thumbnail

GN4 - Gaming Night 4 - Tric & Trac

Campaign
Special 6 survivors Special
Official

Boxes: Zombicide, Toxic City Mall

The apocalypse. The end of the world, and all that crap; Ned predicted this would happen. He never stopped predicting it.Turns out, he was not alone. The guys from Guillotine Games and CoolMiniOrNot saw it coming too. They even wrote down all the advice they could think of for surviving a zombie infection. If we could get a copy and spread the information to as many survivors as possible, then humankind might have a chance...

Designed by Guillotine Games
GN4 - Gaming Night 4 - Tric & Trac - page 2 GN4 - Gaming Night 4 - Tric & Trac - page 3 GN4 - Gaming Night 4 - Tric & Trac - page 4
GN5 - Gaming Night 5 - Bluehand Protocol: Zombicide - thumbnail

GN5 - Gaming Night 5 - Bluehand Protocol: Zombicide

Campaign
Special Special Special
Official

Boxes: Rue Morgue

Do you know the guy we call Bluehand? He's awesome! Bluehand is the last hope of humanity. He knows exactly what we need to do to get rid of the zombies once and for all... Wait. Actually, he thinks he knows a way to do that, but first he needs some data and stuff to be sure. We must help him! And protect him, of course. Should he die, humanity is doomed.

Designed by Guillotine Games
GN5 - Gaming Night 5 - Bluehand Protocol: Zombicide - page 2 GN5 - Gaming Night 5 - Bluehand Protocol: Zombicide - page 3 GN5 - Gaming Night 5 - Bluehand Protocol: Zombicide - page 4
SC - Switch City - thumbnail

SC - Switch City

Campaign
Special Special Special
Official

Boxes: Zombicide (Optional: Additional Sets)

We promised it as a stretch goal in the Zombicide kickstarter and here it is : Switch City is a six-mission campaign for Zombicide. Press the switch now and get it for FREE !

Designed by Guillotine Games
SC - Switch City - page 2 SC - Switch City - page 3 SC - Switch City - page 4 SC - Switch City - page 5 SC - Switch City - page 6 SC - Switch City - page 7 SC - Switch City - page 8 SC - Switch City - page 9
TLW - Three Little Wishes - thumbnail

TLW - Three Little Wishes

Campaign
Special 6 survivors Special
Official

Boxes: Zombicide, Prison Outbreak, Toxic City Mall

Three Little Wishes is a 3-Mission campaign using Zombicide Season 1 and 2, as well as Toxic City Mall. It was designed as a reward for all Season 2 Kickstarter backers. Thanks again!

Designed by Guillotine Games
TLW - Three Little Wishes - page 2 TLW - Three Little Wishes - page 3 TLW - Three Little Wishes - page 4 TLW - Three Little Wishes - page 5
E1 - A Simple Plan - thumbnail

E1 - A Simple Plan

Easy 4 survivors 30 minutes
Official

Boxes: Zombicide

The streets are crowded with zombies. Moving around is getting tricky. We decided to use the subway tunnels. The nearest entrance is closed, but we think we can find the key somewhere in that maintenance building. Let’s hope we don’t meet the controller...

Designed by Edge Entertainment
E2 - Deep Purple - thumbnail

E2 - Deep Purple

Medium 4 survivors 45 minutes
Official

Boxes: Zombicide

We just spotted a grade-A car in a garage. We'll have to fight a little to get it, but it's a golden ticket to freedom, the wind in our hair, and the like.

Designed by Edge Entertainment
E3 - The Bottom Of The Hour - thumbnail

E3 - The Bottom Of The Hour

Hard 6 survivors 120 minutes
Official

Boxes: Zombicide, Toxic City Mall (Optional: Additional Sets)

Hordes of hungry zombies are on our heels. We had to abandon almost all of our supplies to survive. We came across a new type of Abomination, some kind of invulnerable giant. there's a good chance this will be the last fight of our life...

Designed by Dorian Daubet-Lajus
E3 - The Bottom Of The Hour - page 2
E4 - Toulouse Zombie Show - thumbnail

E4 - Toulouse Zombie Show

Medium 6 survivors 45 minutes
Official

Boxes: Zombicide, Toxic City Mall

We've arrived at the Expo Centre. Ned claims that just before the invasion, there was a huge convention here, the TZS or something. Josh has scouted the place and thinks the medical station hasn't been looted yet. The problem is that the place is crawling with zombies. We'll have to play it tight.

Designed by Edge Entertainment
E4 - Toulouse Zombie Show - page 2
E5 - Time 2 Play! - thumbnail

E5 - Time 2 Play!

Medium 6 survivors 40 minutes
Official

Boxes: Zombicide

The guys from Epitech and the TGS would never have imagined that this edition of Time 2 Play would be the last..

Designed by Edge Entertainment
E6 - Mall Of The Dead - thumbnail

E6 - Mall Of The Dead

Hard 6 survivors 120 minutes
Official

Boxes: Prison Outbreak, Toxic City Mall, Additional Sets

If we can salvage two cars in decent condition, we should be able to leave town. We’ve spotted two vehicles parked in front of the supermarket that could do the trick..

Designed by Edge Entertainment
E6 - Mall Of The Dead - page 2
E7 - Toxic Lab - thumbnail

E7 - Toxic Lab

Hard 6 survivors 120 minutes
Official

Boxes: Prison Outbreak, Toxic City Mall, Additional Sets

It's become clear: the zombies evolve. It was said we might find some answers in the CDC building, and possibly some solutions to combat this disaster. The thing is, it looks like no one has come out of there since the first days of the invasion. I don't know what we're going to find in there, but I think we should expect the worst..

Designed by MarsEye
E7 - Toxic Lab - page 2
E8 - Hit & Run - thumbnail

E8 - Hit & Run

Medium 6 survivors 120 minutes
Official

Boxes: Zombicide

There's more and more infected every day. We must flee the city before it is too late..

Designed by Edge Entertainment
E9 - Vet's Day - thumbnail

E9 - Vet's Day

Medium 6 survivors 30 minutes
Official

Boxes: Zombicide, Additional Sets

Finding medicines is becoming more and more complicated. It would be a shame to escape the zombies only to die of an infection. Gathering antibiotics is becoming vital..

Designed by Edge Entertainment
E10 - The Kennel - thumbnail

E10 - The Kennel

Hard 6 survivors 240 minutes
Official

Boxes: Zombicide, Prison Outbreak, Toxic City Mall, Additional Sets

Ned claims that the government built secret security shelters to shelter the nation’s elite in the event of a disaster. According to Phil, the computer at police headquarters could contain some data..

Designed by Edge Entertainment
E10 - The Kennel - page 2
E11 - Another Christmas In The Trenches - thumbnail

E11 - Another Christmas In The Trenches

Medium 6 survivors 120 minutes
Official

Boxes: Zombicide, Toxic City Mall

We just realized today is December 25th and we almost forgot to celebrate Christmas. Just because it's the end of the world doesn't mean we're going to deprive ourselves of a good feast!

Designed by Jean-Philippe Guillemain & Jean Le Bail
E11 - Another Christmas In The Trenches - page 2
E12 - Streets Of Rage - thumbnail

E12 - Streets Of Rage

Medium 6 survivors 120 minutes
Official

Boxes: Zombicide, Prison Outbreak, Toxic City Mall

The streets are crawling with infected and our defenses will not last long. We have to fall back. We will go through the sewers, but first, we have to find a map of the sewers..

Designed by Edge Entertainment
E13 - The Walking Dead - thumbnail

E13 - The Walking Dead

Medium 6 survivors 120 minutes
Official

Boxes: Zombicide, Prison Outbreak

The world as we know it no longer exists. The dead have returned to life to devour the living who, in turn, are added to the ranks of the horde. We have to flee, but the city has literally become submerged and it has become impossible to move across the streets..

Designed by Edge Entertainment
E13 - The Walking Dead - page 2
R1 - Trick Or Treat - thumbnail

R1 - Trick Or Treat

Medium 6 survivors 90 minutes
Official

Boxes: Zombicide, Toxic City Mall

It’s Halloween today. No way one or two million zombies prevent us from celebrating. We have all seen these “zombie-films” in which everything is desperate and nobody survives at the end. But not us, not in the world we want. It is just a matter of willpower, you know...

R1 - Trick Or Treat - page 2
R2 - Just Wanna Eat In Peace! - thumbnail

R2 - Just Wanna Eat In Peace!

Hard 6 survivors 90 minutes
Official

Boxes: Prison Outbreak

This prison quarter has seen a big battle, inmates fighting side by side with wardens against zombies. For example, the showers are full of corpses. Huhu. Did I just see some of them moving? Crap! It’s lunch time and I want to eat in peace!

R2 - Just Wanna Eat In Peace! - page 2
XH1 - The Suburbs Are Gloomy - thumbnail

XH1 - The Suburbs Are Gloomy

Hard 4 survivors 180 minutes
Official

Boxes: Zombicide, Toxic City Mall, Additional Sets

We need to leave the suburbs, but to do so we have to go across the City Mall. Before, it was already hard enough with the security guard and his dog, but now, it’s even worse!!!

Designed by Xavier Hernandez
XH1 - The Suburbs Are Gloomy - page 2
XH2 - High Security Prison - thumbnail

XH2 - High Security Prison

Hard 8 survivors 18 minutes
Official

Boxes: Zombicide, Prison Outbreak, Additional Sets

After having crossed the city, we discovered that there’s a high security prison located nearby. Our group, having split in two, had to improvise to explore this place... Now we have to get out of here, because it really sucks around here...

Designed by Xavier Hernandez
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ZF7 - Take It Or Leave It

Medium 3 survivors 60 minutes
Official

Boxes: Prison Outbreak

The Chief is obsessed with being able to offer the safest possible shelter to us, his “governed ones.” I don’t know the half of it, but he pulled out all the stops to snag reliable information and he finally found an ideal place for us: the death row of the Kirkman power plant...

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A1 - Lost!

Boxes: Zombicide

OfficialEasy4 survivors120 minutes

Our heroes got lost. They need to explore the area, grab some food and a map, then find their way out. YOU are their rescue squad!

Designed by Guillotine Games

A2 - Roundabout

Boxes: Zombicide

OfficialEasy4 survivors90 minutes

Ned has a hint to his bunker's key location : at an old friend's home. It located near a roundabout. The drivers are waiting for them.

Designed by Guillotine Games

A3 - Wanda’s Revenge

Boxes: Zombicide

OfficialMedium4 survivors90 minutes

No one will notice a missing zombie or two. The apocalypse is also a nice time to settle old grudges... and Wanda knows it. Enter the chainsaw!

Designed by Guillotine Games

A4 - Doug's Dream

Boxes: Zombicide

OfficialMedium4 survivors120 minutes

Doug found a clue leading to his dream weapon. The gunsmith, however, has well protected his creation. Beware, it's a trap!

Designed by Guillotine Games

A5 - Phil’s Birthday

Boxes: Zombicide

OfficialHard6 survivors150 minutes

Phil's birthday is near. What could you offer him? A shiny new police car, of course!

Designed by Guillotine Games

A6 - Trick Or T(h)reat

Boxes: Zombicide

OfficialHard6 survivors180 minutes

Halloween is here and the survivors enter a block turned into a giant haunted house. Beware the Jack!

Designed by Guillotine Games

A7 - House Cleaning

Boxes: Zombicide

OfficialEasy4 survivors45 minutes

You found a reliable shelter. Now, it's time to clean the surrounding of all zombie presence and find some duct tape to lock it all. Hey, is it a police siren you're hearing?

Designed by Guillotine Games

A8 - Relentless

Boxes: Zombicide

OfficialHard6 survivors90 minutes

Josh returns from scouting with some bad news. Apprently, we're in a neighbourhood that tried to make a stand against the zombies for some time. Sadly, they couldn't hold their ground and now the block is under the control of an Abomination..

Designed by Guillotine Games

A9 - Keepsake Junction

Boxes: Zombicide

OfficialEasy6 survivors60 minutes

We did really stupid things at first, like vowing to "protect" civilians. We defined "civilians" as the ones who didn't take arms to defend themselves. Easy prey for zombies, we thought. We finally understood a "civilian" was just an unborn zombie, not infected yet, but soon-to-be..

Designed by Guillotine Games

A10 - Zombies & Cars

Boxes: Zombicide

OfficialMedium6 survivors90 minutes

This is only a tiny town, but it has not been plundered yet because it’s swarming with zombies. Moreover, there are two gas stations. The cars here may be functional!

Designed by Guillotine Games

A11 - Ma's Recipe

Boxes: Zombicide

OfficialMedium6 survivors60 minutes

Our secret for survival? Ma’s recipe. Ma is Ned’s mother. She taught him many useful things about survival. she also left her secret recipe for the ultimate weapon: Ma’s Shotgun. Of course Ned forgot everything but his mother left the recipe in... in her kitchen? Or in a case, at the full-contact club she was training in...

Designed by Guillotine Games

A12 - Alicia

Boxes: Zombicide

OfficialMedium6 survivors90 minutes

As time went by, we grew accustomed to the relentless moaning of zombies across town. We were taking a break in the shelter when baby cries were suddenly heard. The zombies went silent all at once and we were able to pinpoint the location where the crying was coming from. After an absolutely chilling moment, all the infected howled. Now we know zombies are all converging on the block the cry came from. There’s no time to waste. This is a nightmare.

Designed by Guillotine Games

A13 - Jericho

Boxes: Zombicide

OfficialHard6 survivors180 minutes

A few weeks ago, we were talking about the way we all see our future lives. Phil spoke about his wish to build a survivors community. United we stand, so he says. We all thought about it and would like to give it a try. Josh spotted an old block planned for destruction. The explosives were set when zombies came and caught the city off-guard. Using the explosives, we could destroy the main accesses and secure a wide area. Wide enough for many people to gather and build a giant shelter…

Designed by Guillotine Games

A14 - Remote Control

Boxes: Zombicide

OfficialHard6 survivors120 minutes

We have found a place full of electric lights. We don't know how it can still be working and we don’t care. It could be a perfect place to rest as long as there is power. We have just two little problems to solve first: there is a fast food full of rotten burgers which attracts lots of zombies, and the building we want is closed with some electrically actuated door. We must find a way to make the door open.

Designed by Guillotine Games

A15 - Car Crash

Boxes: Zombicide

OfficialHard6 survivors120 minutes

We easily forget zombies aren't the only threat we have to face, even if we meet them daily. There was a hurricane last night. The wind blew off some roofs and billboards. One of the latter fell on a pair of cars crashed on a crossroads. Both their alarms triggered and are now making a noise so loud it lures all zombies on the block... This is the perfect time to quietly loot the surroundings and burn an entire zombie cluster. We just have to find stuff to make a Molotov Cocktail!

Designed by Guillotine Games

A16 - A Sea Of Tents

Boxes: Rue Morgue

OfficialMedium6 survivors90 minutes

You just found an virtually intact refugee camp in downtown. Too good to be true? Sure!

Designed by Guillotine Games

A17 - A Stupid Bet

Boxes: Rue Morgue

OfficialMedium6 survivors60 minutes

It all started with "I'll bet you my last chocolate bar that we can kill the A-Bomb lurking in this hospital before noon." In the Apocalypse, girls just want to have fun!

Designed by Guillotine Games

A18 - Santa Hunting

Boxes: Prison Outbreak, Toxic City Mall

OfficialHard6 survivors180 minutes

Christmas came and went. It was gloomy, clammy, and the pudding was overcooked. We decided to fight back, as post-Christmas blues were threatening to overwhelm us. We must settle the score with our bad Christmas. Santa has forgotten us? Revenge! It’s time to go Santa hunting!

Designed by Guillotine Games

A19 - Psychiatrics

Boxes: Prison Outbreak, Toxic City Mall

OfficialHard6 survivors120 minutes

The first part of our plan worked just fine, but the second, easier part of our plan became an epic failure. We left our cars near a psychiatric hospital, which seemed almost intact and ready for plunder. We thought it would be easy to find some medical stuff here. Just as we were approaching, we woke a zombie horde. We decided to face it in a place of our choosing, somewhere easy to defend: the psychiatric hospital...

Designed by Guillotine Games

A20 - Back In Town

Boxes: Zombicide, Toxic City Mall

OfficialMedium6 survivors180 minutes

It’s been months since we came here. We explored the whole place, zombicided everything, then moved on. Now we're back, and I wonder what awaits us. I remember that I left two pairs of socks, almost new... somewhere. Let's explore this place!

Designed by Guillotine Games

A21 - Hammam

Boxes: Zombicide, Prison Outbreak

OfficialHard6 survivors180 minutes

I have counted. I can prove it! It's been exactly ONE YEAR! since my last hot bath. Don't misunderstand: I'm not dirty and stinking like some zombie. I wash myself, but there is some difference between a hot bath and a cold shower in a derelict bathroom. So, this time, I've decided to head for a nearby hammam. Who's with me?

Designed by Guillotine Games

A22 - Corpse Piles

Boxes: Rue Morgue

OfficialMedium6 survivors90 minutes

This block seems untouched and full of promise. We have seen an armory, a garage, some interesting shops, and nothing has been plundered yet! And the damn hospital is why. Emergency plans required the inhabitants to gather here, and lots of people followed the plan with obvious consequences: zombies everywhere... We are going to have a hell of a day.

Designed by Guillotine Games

A23 - Mission: Random

Boxes: Rue Morgue

OfficialMedium6 survivors90 minutes

We had a beginning of a clue, and everything went mad. We must find the-the thingy. The thingummy. The thingamajig. Whatever. It's probably somewhere here, in a building or a tent. Or in the hospital!

Designed by Guillotine Games

A24 - Closing Operation

Boxes: Rue Morgue

OfficialHard6 survivors150 minutes

As usual, this hospital is a zombie paradise. The corpses are completely desiccated, and you can hear the moaning from a mile away. It’s like old leather creaking. The noise is slowly driving us mad, so we’re going to stop it. The hospital will burn!

Designed by Guillotine Games

A25 - The Tunnel - Part 1

Boxes: Rue Morgue, Angry Neighbors

OfficialMedium4-6 survivors180 minutes

We don't know who dug this tunnel, and that's quite intriguing. We're going down to get answers. Who knows? There might be survivors on the other side A shelter, friends perhaps... maybe even food!

Designed by Guillotine Games

A26 - The Tunnel - Part 2

Boxes: Rue Morgue, Angry Neighbors

OfficialHard4-6 survivors180 minutes

Okay, I admit that exploring the tunnel was a bad idea. Turns out this isn't one tunnel but a whole bunch of underground passages. And... we got lost on our way home. To make matters worse, zombies are close on our heels. I can see some light! Let's get out, wherever we are, and seal this maze forever! I prefer finding my way home in broad daylight.

Designed by Guillotine Games

A27 - The Red Cap's Lair

Boxes: Rue Morgue, Angry Neighbors

OfficialMedium4 survivors45 minutes

Red Cap Ben was already a survivor before the zombie apocalypse. The lone and moody guy now needs your help as most of his precious tools are locked in his shelter, with many zombies roaming around. Will you gain the Red Cap’s trust, and survive? Let’s find out!

Designed by Guillotine Games

A28 - The Vault Of Hell

Boxes: Prison Outbreak

OfficialHard4 survivors180 minutes

Finding a fallout shelter in the heart of the city was an unexpected surprise. And it’s huge! Before turning it into your next secret underground base (mwahaha), you first need to clean it of all the zombies trapped inside... and fix the entrance, too, because you’re now part of the inmates. Welcome to hell!

Designed by Guillotine Games

A29 - A Game Called Survival

Boxes: Zombicide

OfficialHard4 survivors60 minutes

Your team is on the road to the next destination as you notice a small town bording the highway. It’s time for a pit stop! You have 60 minutes to grab everything you can and move on. No time to waste, let’s go!

Designed by Guillotine Games

A30 - Zombie Burger

Boxes: Zombicide

OfficialMedium6 survivors180 minutes

Fat Joe Burger used to be the place to enjoy delicious meals enhanced with Joe’s “special ingredient”. It turns out zombies are attracted to it, and mutate into toxic monsters when eating it. We have to stop it before it spreads like a plague!

Designed by Guillotine Games

A31 - Just A Nightmare

Boxes: Prison Outbreak

OfficialHard6 survivors150 minutes

The same nightmare falls on you every night. You and your friends are trapped in a huge prison. There is no escape, and zombies are everywhere. Oh, wait. You’re survivors, THEY are trapped here with you!

Designed by Guillotine Games

A32 - Go To Bed

Boxes: Rue Morgue

OfficialHard6 survivors150 minutes

You may have the guns, but the zombies don’t need to sleep! You’re out to find army folding army beds in a haunted refugee camp, and get them back to your shelter. Be careful! Real monsters are hiding under your bed!

Designed by Guillotine Games

A33 - Drive By Bombing

Boxes: Zombicide

OfficialVery hard6 survivors45 minutes

The quickest way to secure a zombie-filled area may be using makeshift explosives. However, no plan go exactly as planned... Zombies are coming too soon, too fast. You'll have to be quick before getting overwhelmed!

Designed by Guillotine Games

A34 - Zombicide 101

Boxes: Zombicide

OfficialMedium4 survivors90 minutes

The zombie infection always finds a way. This time, our foes are getting predator instincts and lay ambushes to anyone cruising nearby. We have to find their nest and kill them all before they grow into a full zombie species!

Designed by Guillotine Games

A35 - "When Santa Came To Town"

Boxes: Zombicide

OfficialHard6 survivors60 minutes

You better watch out, you better not cry! In this mission, you need to find the True Meaning of Christmas and stop the Santabomination, who keeps spawning zombie elves. But who knows, you may find some Christmas Gifts along the way!

Designed by Guillotine Games

A36 - This Is Our Ground

Boxes: Rue Morgue

OfficialSpecial4-6 survivorsSpecial

Every survivor needs a home base if they want to have a chance to live. How dare they try to take yours! You will kill them all if that’s what is takes – zombies and survivors alike!

Designed by Guillotine Games

A37 - Zombie Mutation

Boxes: Zombicide

OfficialMedium3 survivors45 minutes

We thought the Abominations were the worst the virus could do. Apparently we were wrong. A new Mutated creature was spotted, it killed one of our own with a single blow, and all efforts to eliminate it so far were futile. It’s time to try a different approach!

Designed by Guillotine Games

A38 - Get Off My Lawn

Boxes: Zombicide, Rue Morgue

OfficialMedium6 survivors45 minutes

We still have to eat in a post-apocalyptic world. On top of the locusts, slugs and rats, we have to deal with a different kind of pest: the undead. Weed killer might not cut it on these guys.

Designed by Guillotine Games

A39 - Dude, Where's Our Keys?

Boxes: Rue Morgue

OfficialHard6 survivors60 minutes

GET TO THE CHOPPER! Wait, who has the keys? No, I don't have the keys, I thought you did. YOU DON'T HAVE THE KEYS EITHER?

Designed by Guillotine Games

A40 - Infested Tents

Boxes: Rue Morgue

OfficialMedium6 survivors60 minutes

We found a good spot to settle, but these pesky zombies who were camping when they were infected keep showing up. We'll have to clean up the area. Good thing we have this fire... gadget... thingy. And it runs on zombies. So guess who's becoming fuel for it!

Designed by Guillotine Games

A41 - Loot And Rescue

Boxes: Zombicide

OfficialSpecialSpecial45 minutes

So we have two goals: get back our stolen food and find our friends, who were captured by this other group before they sturned into zombies. If we can find them, they can fight alongside us!

Designed by Guillotine Games

A42 - A Strange Call

Boxes: Zombicide

CampaignOfficialMedium6 survivors60 minutes

Bob's Campaign, part 1! While looting a miraculously intact convenience store, you hear a strange noise... A phone was ringing. “... I’m Bob... at the Power Stat... everything... the transformer will blow up... die... everyone... trapped... ” Bob is weak and needs rescuing!

Designed by Marcelo 'Groo'

A43 - A Survivor Of His World

Boxes: Zombicide

CampaignOfficialHard6 survivors90 minutes

Bob's Campaign, part 2! Bob is with you, but he asks your help to rescue his wife and daughter who are trapped in a nearby building. Well, since you shut down the transformer in part 1, that means you have to do that in the dark.

Designed by Marcelo 'Groo'

A44 - Time To Hit The Road

Boxes: Zombicide

CampaignOfficialVery hard6 survivors45 minutes

Bob's Campaign, part 3! Ok, Things are looking good. We rescued Bob and his family. Now we just need to get back to base. The bad part? We are now surrounded by zombies. Even worse? Bob is one of them. Yep, he died. Sorry Bob!

Designed by Marcelo 'Groo'

A45 - The Wild Ride

Boxes: Zombicide

OfficialMedium6 survivors60 minutes

This house seemed like a great hiding spot to get some rest. But the alarm system of the car parked right in front of it decided to randomly go off during the night and now it is attracting all sorts of zombies! If we can find the keys to the car, maybe we can escape in it - if the zombies don't destroy it first.

Designed by Guillotine Games

A46 - On The Fly

Boxes: Rue Morgue

OfficialMedium6 survivors60 minutes

We’ve picked up a faint distress signal from a nearby Hospital. This old hunk of junk helicopter has kept us going, let’s see if she can fly one more mission.

Designed by Guillotine Games

A47 - Christmas Lights

Boxes: Zombicide

OfficialMedium6 survivors60 minutes

Merry Christmas, survivor! This may be the apocalypse, but we still want to celebrate! We are lighting the abandoned Christmas tree downtown. It will be dark, it will be dangerous, but it will be worth it.

Designed by Guillotine Games

A48 - Trick Or Threat

Boxes: Zombicide

OfficialMedium6 survivors60 minutes

Just because it's the apocalypse, doesn't mean we can't celebrate Halloween! But where's the candy? And most importantly, where are the kids? Oh no, Trick or Treat just became Trick or Threat!

Designed by Guillotine Games

A49 - The Taxi Driver (a Taxi Saga - Part 1)

Boxes: Prison Outbreak

CampaignOfficialMedium6 survivors60 minutes

During a basketball game, we got surrounded by zombies. We need to survive long enough for our taxi driver friend to come back, but that's going to be a challenge!

Designed by Guillotine Games

A50 - A Little Help From My Friends (a Taxi Saga - Part 2)

Boxes: Prison Outbreak

CampaignOfficialMedium6 survivors60 minutes

A Taxi Saga, Part 2! The taxi driver rescued us but now he wants us to help rescue his friends too. They are all trying to survive inside their own cars. Watch out, zombies, because we are fast, furious and coming for you!

Designed by Guillotine Games

A51 - Not Just A Scratch (a Taxi Saga - Part 3)

Boxes: Prison Outbreak

CampaignOfficialHard6 survivors90 minutes

A Taxi Saga, Part 3! After a night's sleep, we woke up to find Robert, our taxi driver friend, in a fit of rage. Someone scratched his car and now he wants blood! Well, we're not about to get in the way of a taxi driver and his revenge, so we might as well help him out.

Designed by Guillotine Games

A52 - Worst Case Scenario

Boxes: Toxic City Mall, Rue Morgue

OfficialMedium4 survivors120 minutes

Hope for the best, plan for the worst, they say. Well, who could have planned for a battle against the undead in the middle of an earthquake? Could be the plot of a B movie but it's our life now, apparently.

Designed by Charlène Chacha

C1 - Apartment Assault

Boxes: Zombicide

OfficialHard6 survivors120 minutes

You never took an entire building, did you? Want to try?

Designed by Billy Hayes

C2 - Under Siege

Boxes: Zombicide

OfficialMedium4 survivors120 minutes

Your shelter is under assault by a zombie horde. You have to break the siege!

Designed by Stanislas Gayot

C3 - Car Wash

Boxes: Zombicide

OfficialMedium6 survivors90 minutes

Looting a federal building went wrong. You have to escape but there's no door... wait, what about creating yours?

Designed by Christophe Müller de Schongor

C4 - Save The Cheerleader

Boxes: Zombicide

OfficialMedium4 survivors120 minutes

A game with two separate boards to save Wanda from doom!

Designed by Regis Lutter

C5 - Rescuing Samantha

Boxes: Zombicide

OfficialMedium4 survivors120 minutes

Samantha is trapped and ill. Being saved or turning into a zombie depends on you. Will you be fast enough?

Designed by Marc Declais

C6 - Shortcut

Boxes: Zombicide

OfficialMedium4 survivors90 minutes

Driving back to safety, your car is stopped by fallen poles. You'll have to fight your way to find a chainsaw and escape.

Designed by Céline Egel

C7 - 300

Boxes: Zombicide

OfficialMedium4 survivors90 minutes

What about killing 300 zombies to discover Toxic City Mall's Ultrared mode? Merry Christmas!

Designed by Rafael Roca

C8 - Belly Of The Beast

Boxes: Zombicide

OfficialHard4 survivors120 minutes

An Abomination is running after you and you have no mean to kill it. Unless... you lock it up once and for all. But where is the bunker key?

Designed by Marcus Polhmann

C9 - Gauntlet / Extraction

Boxes: Zombicide

CampaignOfficialMedium4 survivors150 minutes

You're rushing through the city to get an helicopter evac. Time for a stand!

Designed by Arnd Felten

C10 - Moving On

Boxes: Zombicide

OfficialMedium4 survivors90 minutes

Zombies have been on your tail for a long time. Hunger and thirst are urgent issues. This block could be a pit-stop!

Designed by Troy Mackaway

C11 - Flooded With Zombies

Boxes: Zombicide

OfficialHard4 survivors120 minutes

You're rushing through the city to get an helicopter evac. Time for a stand!

Designed by Stephen D. Forchielli

C12 - Axes & Alleys

Boxes: Zombicide

OfficialMedium4 survivors60 minutes

Your team is sweeping the neigbourhood for supplies before leaving the city. The zombies may have a final nasty surprise for you...

Designed by Lucas McDaniel

C13 - Sanctuary

Boxes: Zombicide

OfficialHard4 survivors120 minutes

You've found a good place to evade an incoming zombie swarm. But first, you have to unlock its access and clean it. And it's big!

Designed by Matt Hibbard

C14 - Do You Want Fries With That?

Boxes: Zombicide

OfficialMedium4 survivors120 minutes

Your food reserve is running low. Your team is set to raid a restaurant for food crates. You’ll have to carry them around with hostile zombies... and a few surprises await you.

Designed by Julien Lejeune

C15 - Road Closed

Boxes: Zombicide

OfficialMedium4 survivors120 minutes

Your crew is blocked by zombies in a dead end. You'll have to make some car wrecks explode to free the road to safety!

Designed by Toma Laliada

C16 - The Zomvazion

Boxes: Zombicide

OfficialHard4 survivors120 minutes

You blocked every exit of the city with explosives, save one. Zombies are gathering to escape your wrath. They shall not pass!

Designed by Ian Summerfield

C17 - The Last Stand

Boxes: Zombicide

OfficialHard6 survivors90 minutes

Here is your chance to have a military rescue and escape the zombie nightmare. Will you hold long enough for the radio to catch a signal?

Designed by Artur Rymanowski

C18 - Dry Run

Boxes: Zombicide

OfficialMedium2 survivors120 minutes

Votre voiture a besoin de carburant pour vous emmener à destination. Allez en siphonner dans les voitures aux alentours. SPECIAL : cette Mission contient une avant-première de Toxic City Mall.

Designed by John Holt

C19 - A Little Set Back

Boxes: Zombicide

OfficialEasy2 survivors45 minutes

Getting separated is always a bad idea. Here is a quick Mission designed for two players!

Designed by Andrea Marcone

C20 - The Secret Prison

Boxes: Zombicide

OfficialMedium6 survivors120 minutes

You have heard a CIA radio call urging you to join a shelter in Atlanta. The surroundings, however, are crowded with hungry zombies...

Designed by Sven Christian Plangger

C21 - Let's Walk The Block

Boxes: Zombicide

OfficialHard6 survivors150 minutes

A blizzard is storming the most dangerous block in town, letting a chance for your team to plunder it. Don't stay too long in the cold, you could get frozen!

Designed by Billy Hayes

C22 - Tunnel Rats

Boxes: Zombicide

OfficialMedium2 survivors120 minutes

Buildings and car wrecks are blocking the way. You could use maintenance tunnels to make your way to precious supplies but...Are you afraid of the dark?

Designed by Jeffrey Halley

C23 - Day Zero

Boxes: Zombicide

OfficialHard6 survivors150 minutes

Live the day the zombie invasion began, and how Season 1's survivors got to stick together!

Designed by Jeffrey Halley

C24 - Want A Mini For Xmas

Boxes: Zombicide

OfficialMedium6 survivors180 minutes

Main Street's sewers are crawling with zombies and you need to explore the area for spare parts. Hey, do I see a minigun here?

Designed by Céline Mathieu

C25 - A Star Is Falling

Boxes: Zombicide

OfficialHard4 survivors180 minutes

A mission with a real Hollywood taste. One of your hero is poisoned and the whole team is out to find a cure in a Walker-infested building. True heroes never die, don’t they?

Designed by Paul Cooper

C26 - Military Base

Boxes: Zombicide

OfficialHard4 survivors180 minutes

Your team is low on ammo. Lead a raid on a military base. Find the weapon cache and... Reload!

Designed by Tim Thorson

C27 - Breaking Down

Boxes: Zombicide

OfficialHard6 survivors180 minutes

Surrounded! Zombies are everywhere. Your only hope is a minivan parked in a garage. But it needs some repairs... Emergency repairs!

Designed by James Cachia-Garrett

C28 - King Rotbelly

Boxes: Zombicide

OfficialHard4 survivors90 minutes

What about an Abomination so potent it could make zombies flock to it by its mere presence? Hail to Rotbelly!

Designed by Ron Price

C29 - Let's See More C4

Boxes: Zombicide

OfficialHard4 survivors90 minutes

Your team spotted a zombie nest hidden under a building. Collect the C4 packets, the detonators, and go for some urban renewal!

Designed by Erik Yaple

C30 - Zombies At The Door

Boxes: Zombicide

OfficialHard4 survivors90 minutes

Large buildings are blocking your way out. Your mission? Find the keys, raise in levels, blast the doors and purge your way out. The bigger, the better!

Designed by Sergio Bac

C31 - Zombie Factory

Boxes: Zombicide

OfficialHard6 survivors120 minutes

A madman used zombies as power source and everything went awry. Who's gonna clean the mess? You guessed it right!

Designed by Jason Wilkins

C32 - Run For It!

Boxes: Prison Outbreak

OfficialHard4 survivors90 minutes

A nasty surprise was waiting for you in the prison: a pair of Abominations is now running after you. Your team has to pass the security gates and the zombie-filled cells to get to the exit. What are you waiting for? RUN!

Designed by Sean McDonald

C33 - Medical Mumbo Jumbo

Boxes: Zombicide

OfficialHard4 survivors180 minutes

Not so long ago, having appendicitis was an easy affair. Now, it's a nightmare. If you want to save your teammate, you'll have to go through a medical mumbo jumbo!

Designed by Tim White

C34 - Storage Wars

Boxes: Zombicide

OfficialHard4 survivors60 minutes

Ned's uncle used to store items of various interest, but above all he had a boat your team could use to leave the city. First, however, you have to find the keys...and why Ned's uncle didn't use it for himself!

Designed by Matt Turnbull

C35 - Wake-up Call

Boxes: Zombicide

OfficialHard4 survivors60 minutes

You found a solid, build-to-last haven for your team. Everything was going fine until...the dividing wall to the condos next door fell as you were asleep. Wake up and find a weapon, quick!

Designed by Paul Murray

C36 - Zombie Musical

Boxes: Zombicide, Prison Outbreak, Toxic City Mall

OfficialHard4 survivors90 minutes

From the overture to the grand finale, lead your own zombie musical! Featuring Ultrared Weapons, a trapped Toxic Abomination, a taxi, lots of zombies...and you!

Designed by Hervé Fortin

C37 - Defend The Mall, Save The Baby

Boxes: Toxic City Mall

OfficialMedium6 survivors180 minutes

Death is everywhere but life is invincible. Your team is entrenched in a mall, helping a woman to give birth. Today, you are heroes!

Designed by Scott Hill

C38 - Team Tesla

Boxes: Prison Outbreak

OfficialHard6 survivors120 minutes

The army used the prison as a stronghold before being overrun with zombies. There has to be interesting stuff here!

Designed by Simone Burgio

C39 - Who Let The Dogs Out?

Boxes: Prison Outbreak, Additional Sets

OfficialHard4 survivors120 minutes

Your team really need some meds to survive the side-effects of a zombie world. Hospitals are far too risky but you spotted a kennel... Good idea, isn't it?

Designed by Daniel Winterhalter

C40 - Brotherly Love

Boxes: Prison Outbreak

OfficialHard6 survivors180 minutes

Grindlock proved persuasive enough to bring the team to rescue Sledge, his brother-in-metal, in an infested prison. Sledge, however, turned into a big, nasty, door-breaking Abomination!

Designed by Samuel Udd

C41 - Beans, Bullets & Bandaids

Boxes: Zombicide, Toxic City Mall

OfficialHard4 survivors120 minutes

Time to resplenish supplies and ammo! Your team is about to raid a mall with a precise shopping list. With all zombies around, it will be as violent as a Black Friday!

Designed by Jerry Biolchini

C42 - Spring Cleaning

Boxes: Prison Outbreak

OfficialHard6 survivors120 minutes

Spring is here, the sun shines on. With so many zombies packed in the prison nearby, all kind of pests ae making your life miserable. A little cleaning should do the trick!

Designed by Lachlan Abrahams

C43 - The Great Escape

Boxes: Prison Outbreak

OfficialMedium4-6 survivors120 minutes

Strange things are happening in the prison you're locked in...zombies, they said? It's time to get out and find by yourself!

Designed by Stanislas Gayot

C44 - Walk In The Dog Park

Boxes: Prison Outbreak, Additional Sets

OfficialMedium4-6 survivors120 minutes

Your team is operating deep in zombie territory to find uninfected dogs. Everyone needs a good companion!

Designed by Justin Graves

C45 - Escape From La Santé

Boxes: Prison Outbreak

OfficialMedium6 survivors180 minutes

The quest for a shelter turned into a wild hunt. Your team is about to storm a prison, looking for new friends to save, every available supplies and double-barrels of fun!

Designed by Duncan Callander

C46 - Subway Cleanout

Boxes: Prison Outbreak, Toxic City Mall

OfficialMedium6 survivors180 minutes

The whole area is secured. All of it, but the subway entrance now vomiting zombies all over the place. A mad prophet stored a brain-destroying gas canister in the old prison nearby. Perhaps he was right about the incoming apocalypse!

Designed by Jason Mac Dougall

C47 - Coup De Grâce

Boxes: Prison Outbreak, Toxic City Mall

OfficialMedium6 survivors150 minutes

Pressure takes its toll and can break the bravest men. A survivor is shooting everything in sight, put him out of his misery and rescue his own teammates from a desperate end!

Designed by Michael Baxter

C48 - Hungry, Thirsty And Dangerous

Boxes: Prison Outbreak

OfficialMedium6 survivors180 minutes

The county jail is the last place around where you could find food. Everyone knows what hungry beasts like you are capable of to enjoy bacon, heh? Everyone, but zombies. Show them!

Designed by Stéphane Blanc-Santelli

C49 - Shopping For A New Home

Boxes: Zombicide, Toxic City Mall

OfficialHard6 survivors180 minutes

Your scout noticed an almost intact Mall to explore. You could even use it as a shelter for a few days! But first, it needs to be secured. Quick, you're sooo hungry!

Designed by Scott LeBlanc

C50 - Hot Property

Boxes: Prison Outbreak, Additional Sets

OfficialHard4 survivors120 minutes

Kim, from Prison Outbreak's team, gave you the location of her old crimeboss' lock-ups. Money won't do you any good, but the best weapons in town will make your day!

Designed by Caroline & Gareth Brough

C51 - Raid The Police Station

Boxes: Zombicide, Prison Outbreak, Toxic City Mall, Additional Sets

OfficialMedium4-6 survivors120 minutes

This town has nothing more to offer. It's time to leave. Roads aren't safe, you'd better equip with reliable stuff before taking this trip. Cars, guns, supplies... what about raiding a police station?

Designed by Aaron Lococo

C52 - Skeleton Key

Boxes: Prison Outbreak, Toxic City Mall

OfficialHard4 survivors90 minutes

Before the invasion, one of your teammate had a spy contact nicknamed Skeleton Key, the kind holding a licence to kill with cool toys. You spotted his base, but need Skeleton Key's biometrics to get in. The catch? He became a zombie!

Designed by Charlène Daubelcour

C53 - Crazy Eddie

Boxes: Zombicide

OfficialHard4 survivors90 minutes

Eddie, a lone survivor, got his new shelter next to your own. Unfortunately, your new neighbor is insane and targets everything in sight. You have to sort him out before he attracts a lethal zombie wave!

Designed by Mark Broadbridge

C54 - Raising Old Glory

Boxes: Prison Outbreak, Toxic City Mall, Additional Sets

OfficialHard4 survivors90 minutes

Your team just found Old Glory, the American flag. You just can't let it down! Raise it up and let zombies know who rules here!

Designed by Clay Marcum

C55 - Mall District Holdout

Boxes: Zombicide, Toxic City Mall

OfficialHard4 survivors90 minutes

Your trusty police car just broke in a shopping district. It's a flash raid to get everything you need to fix it before zombie get too numerous. Beware the locked doors!

Designed by Samuel Udd

C56 - Smash And Grab

Boxes: Zombicide

OfficialHard4 survivors90 minutes

Your team's bunker is set right in the middle of a zombie-infested area. The locals are out... time to get out and grab everything you can before they come back!

Designed by Bryan Sharkey

C57 - Hold The Line

Boxes: Zombicide, Prison Outbreak, Toxic City Mall

OfficialHard4 survivors45 minutes

You're devoted to the protection of twelve helpless survivors. Don't let zombies get to them!

Designed by Lachlan Abrahams

C58 - Alarming Plan

Boxes: Zombicide, Prison Outbreak

OfficialHard4 survivors180 minutes

Berserker Zombies besiege your shelter. Your only hope to lure them away is forcing you way through a high-security building and turn on an prototype zombie beacon!

Designed by Samuel Udd

C59 - The Ka-boom Solution

Boxes: Prison Outbreak

OfficialVery hard4 survivors180 minutes

"Booze" Ben only had one thing to do... and disappeared. Now you're trapped in your own haven with tons of zombies incoming. Find Ben, get his explosives and run like Hell!

Designed by Kevin Fischer

C60 - Ambush!

Boxes: Rue Morgue

OfficialEasy6 survivors90 minutes

Your team has finally found a safe place to stay for a couple nights. A little cleaning will be enough to... wait, what was that noise?

Designed by Claudiu Gîlmeanu

C61 - Take The Hospital

Boxes: Rue Morgue

OfficialHard6 survivors180 minutes

What about turning a hospital, one of the most dangerous places, into your new haven? What an outpost it would be... Let's do it!

Designed by Adam Decker

C62 - Turn Off Those Lights!

Boxes: Rue Morgue

OfficialEasy6 survivors90 minutes

Someone - or something - turned the remaining lights on in the vicinity. Your haven is now a zombie hotspot. Turn them off and secure the area!

Designed by Alvaro Royo Andreu

C63 - The Tatoo

Boxes: Prison Outbreak

OfficialMedium6 survivors90 minutes

A clever neighbor turned his trailer into a food store, locked with a barcode tatooed in his hand. Now, he's a zombie. He won't need the food, will he? And his hand?

Designed by Christophe Müller de Schongor

C64 - Three Kings

Boxes: Prison Outbreak

OfficialHard6 survivors180 minutes

You may have found the perfect haven. Unfortunately, three Abominations guard your beloved castle. Time for a siege, the three kings must fall!

Designed by Fábio M. Roncaratti

C65 - Between The Hammer And The Anvil

Boxes: Zombicide

OfficialMedium4 survivors90 minutes

You could use this secured precinct to scout the city from a safe outpost. First, you have to clean it from all zombies and close the gates!

Designed by Stanislas Gayot

CBE1 - The Escape

Boxes: Zombicide

OfficialHard6 survivors45 minutes

What is going on? The city is in chaos and people are going crazy, turning into those... things. We need to get out of here but we can’t just abandon everyone... Can we?

CBE2 - Operation Tobias

Boxes: Zombicide

OfficialHard6 survivors75 minutes

Ned won’t take us to his bunker until we rescue his friend Tobias from his apartment. He just failed to mention that Tobias is a cat... an elusive, proud, ill-tempered cat.

CBE3 - Final Defense

Boxes: Zombicide

OfficialVery hard6 survivors120 minutes

Now that we’ve arrived at the shelter, we must protect it from this final onslaught, lest sheer numbers tear it apart before we can secure it

CE1 - A Date Beneath The Mistletoe

Boxes: Zombicide, Prison Outbreak

OfficialHard6 survivors120 minutes

Tradition is tradition... If we disregard tradition just because a pack of Zombies invaded the city, we might as well stop fighting. And besides, I like this custom!

Designed by Hervé Fortin

CE2 - Slaughter Symphony

Boxes: Zombicide, Toxic City Mall

OfficialHard4 survivors120 minutes

I’m done with staying here, We must get out and have some fun! It’s the last day of the year, Let me go and get my gun...

Designed by Charlène Daubelcour

CE3 - Disturbances

Boxes: Zombicide, Prison Outbreak, Toxic City Mall

OfficialHard4 survivors180 minutes

3! 2! 1! Happy New Year! It feels good! After a difficult start of the year, we finally found a safe place. So we decided to celebrate the transition into the new year, regardless of the noise we made...

Designed by Mathieu Hanquer

CE4 - Consume In Moderation

Boxes: Zombicide, Prison Outbreak

OfficialHard4 survivors120 minutes

Good old Doug... He really wears his heart on his sleeve. He saw our morale is very low at the moment. So he wanted to do something nice. He said that for New Year’s Eve, he would dig up a bottle of champagne and some cupcakes...

Designed by Geoffrey Fosseux

CE5 - Up On The Rooftop

Boxes: Zombicide (Optional: Zombicide, )

OfficialSpecial6 survivorsSpecial

It's the holiday season, and while there is certainly white snow on the ground, Santa appears to have gotten stuck coming down a chimney. And in a zombie infested neighborhood, no less! And what's worse, he's lost his naughty and nice list!

ARS - Arson

Boxes: Rue Morgue, Angry Neighbors

CampaignOfficialSpecialSpecialSpecial

The city is on fire! What will you do? Protect your haven, flee to live another day, or find the arsonists? Your choice, but you can always count for zombies to get the party hot, real hot!

Designed by Guillotine Games

BT - Boomtown

Boxes: Zombicide

CampaignOfficialSpecial6 survivorsSpecial

Beaumont used to be a nice city whose main activity was a huge game factory. Half the town, if not more, used to work there. And they oftten called for backups in nearby suburbs for the Christmas shipping. The city attracted lots of people and thus was very crowded. Now, this happy workforce has turned into a zombie legion. They already attacked us several times in nearby towns and now represent a serious threat to our turf. After a hot debate, we decided Beaumont would take too much effort to redeem, and had to be erased from the surface of the Earth. We'll have to turn Beaumont into... Boomtown.

Designed by Edge Entertainment

GN1 - Gaming Night 1 - Cars, Food Or Guns

Boxes: Zombicide

CampaignOfficialSpecial4-6 survivorsSpecial

An argument started among survivors. What is the most important thing in survival? Doug and Phil favor guns, as they blow away any obstacle. Josh and Wanda prefer cars, as they drive you to safety and carry anything you might find. Amy and Ned speak about food because it's a basic human need. Would you help us settling this?

Designed by Guillotine Games

GN2 - Gaming Night 2 - Black Friday

Boxes: Prison Outbreak, Toxic City Mall

CampaignOfficialSpecial6 survivorsSpecial

Black Friday is about danger and power. Your Survivors will get interesting weapons and busloads of experience quite early in each Mission, putting them against tides of Zombies as they struggle to complete the objectives. Expect to use the Ultrared Mode (see Toxic City Mall) every time, slaughter Zombies with the best weapons around, and above all, reach unprecedented body counts. If you love having Red Level Survivors and Fighting on the edge, then Black Friday is for you.

Designed by Guillotine Games

GN3 - Gaming Night 3 - Zombie Trap

Boxes: Prison Outbreak

CampaignOfficialSpecial6 survivorsSpecial

We are just in front of the Newhaven County prison. It isn’t the biggest prison we've ever seen, but it's easily one of the most overcrowded. Maybe it was used to hold zombies at the beginning, when there were still people foolish enough to try to contain the outbreak. Maybe this was just the usual state of this place. We’ll never know. In any case, this prison is a time bomb..

Designed by Guillotine Games

GN4 - Gaming Night 4 - Tric & Trac

Boxes: Zombicide, Toxic City Mall

CampaignOfficialSpecial6 survivorsSpecial

The apocalypse. The end of the world, and all that crap; Ned predicted this would happen. He never stopped predicting it.Turns out, he was not alone. The guys from Guillotine Games and CoolMiniOrNot saw it coming too. They even wrote down all the advice they could think of for surviving a zombie infection. If we could get a copy and spread the information to as many survivors as possible, then humankind might have a chance...

Designed by Guillotine Games

GN5 - Gaming Night 5 - Bluehand Protocol: Zombicide

Boxes: Rue Morgue

CampaignOfficialSpecialSpecialSpecial

Do you know the guy we call Bluehand? He's awesome! Bluehand is the last hope of humanity. He knows exactly what we need to do to get rid of the zombies once and for all... Wait. Actually, he thinks he knows a way to do that, but first he needs some data and stuff to be sure. We must help him! And protect him, of course. Should he die, humanity is doomed.

Designed by Guillotine Games

SC - Switch City

Boxes: Zombicide (Optional: Additional Sets)

CampaignOfficialSpecialSpecialSpecial

We promised it as a stretch goal in the Zombicide kickstarter and here it is : Switch City is a six-mission campaign for Zombicide. Press the switch now and get it for FREE !

Designed by Guillotine Games

TLW - Three Little Wishes

Boxes: Zombicide, Prison Outbreak, Toxic City Mall

CampaignOfficialSpecial6 survivorsSpecial

Three Little Wishes is a 3-Mission campaign using Zombicide Season 1 and 2, as well as Toxic City Mall. It was designed as a reward for all Season 2 Kickstarter backers. Thanks again!

Designed by Guillotine Games

E1 - A Simple Plan

Boxes: Zombicide

OfficialEasy4 survivors30 minutes

The streets are crowded with zombies. Moving around is getting tricky. We decided to use the subway tunnels. The nearest entrance is closed, but we think we can find the key somewhere in that maintenance building. Let’s hope we don’t meet the controller...

Designed by Edge Entertainment

E2 - Deep Purple

Boxes: Zombicide

OfficialMedium4 survivors45 minutes

We just spotted a grade-A car in a garage. We'll have to fight a little to get it, but it's a golden ticket to freedom, the wind in our hair, and the like.

Designed by Edge Entertainment

E3 - The Bottom Of The Hour

Boxes: Zombicide, Toxic City Mall (Optional: Additional Sets)

OfficialHard6 survivors120 minutes

Hordes of hungry zombies are on our heels. We had to abandon almost all of our supplies to survive. We came across a new type of Abomination, some kind of invulnerable giant. there's a good chance this will be the last fight of our life...

Designed by Dorian Daubet-Lajus

E4 - Toulouse Zombie Show

Boxes: Zombicide, Toxic City Mall

OfficialMedium6 survivors45 minutes

We've arrived at the Expo Centre. Ned claims that just before the invasion, there was a huge convention here, the TZS or something. Josh has scouted the place and thinks the medical station hasn't been looted yet. The problem is that the place is crawling with zombies. We'll have to play it tight.

Designed by Edge Entertainment

E5 - Time 2 Play!

Boxes: Zombicide

OfficialMedium6 survivors40 minutes

The guys from Epitech and the TGS would never have imagined that this edition of Time 2 Play would be the last..

Designed by Edge Entertainment

E6 - Mall Of The Dead

Boxes: Prison Outbreak, Toxic City Mall, Additional Sets

OfficialHard6 survivors120 minutes

If we can salvage two cars in decent condition, we should be able to leave town. We’ve spotted two vehicles parked in front of the supermarket that could do the trick..

Designed by Edge Entertainment

E7 - Toxic Lab

Boxes: Prison Outbreak, Toxic City Mall, Additional Sets

OfficialHard6 survivors120 minutes

It's become clear: the zombies evolve. It was said we might find some answers in the CDC building, and possibly some solutions to combat this disaster. The thing is, it looks like no one has come out of there since the first days of the invasion. I don't know what we're going to find in there, but I think we should expect the worst..

Designed by MarsEye

E8 - Hit & Run

Boxes: Zombicide

OfficialMedium6 survivors120 minutes

There's more and more infected every day. We must flee the city before it is too late..

Designed by Edge Entertainment

E9 - Vet's Day

Boxes: Zombicide, Additional Sets

OfficialMedium6 survivors30 minutes

Finding medicines is becoming more and more complicated. It would be a shame to escape the zombies only to die of an infection. Gathering antibiotics is becoming vital..

Designed by Edge Entertainment

E10 - The Kennel

Boxes: Zombicide, Prison Outbreak, Toxic City Mall, Additional Sets

OfficialHard6 survivors240 minutes

Ned claims that the government built secret security shelters to shelter the nation’s elite in the event of a disaster. According to Phil, the computer at police headquarters could contain some data..

Designed by Edge Entertainment

E11 - Another Christmas In The Trenches

Boxes: Zombicide, Toxic City Mall

OfficialMedium6 survivors120 minutes

We just realized today is December 25th and we almost forgot to celebrate Christmas. Just because it's the end of the world doesn't mean we're going to deprive ourselves of a good feast!

Designed by Jean-Philippe Guillemain & Jean Le Bail

E12 - Streets Of Rage

Boxes: Zombicide, Prison Outbreak, Toxic City Mall

OfficialMedium6 survivors120 minutes

The streets are crawling with infected and our defenses will not last long. We have to fall back. We will go through the sewers, but first, we have to find a map of the sewers..

Designed by Edge Entertainment

E13 - The Walking Dead

Boxes: Zombicide, Prison Outbreak

OfficialMedium6 survivors120 minutes

The world as we know it no longer exists. The dead have returned to life to devour the living who, in turn, are added to the ranks of the horde. We have to flee, but the city has literally become submerged and it has become impossible to move across the streets..

Designed by Edge Entertainment

R1 - Trick Or Treat

Boxes: Zombicide, Toxic City Mall

OfficialMedium6 survivors90 minutes

It’s Halloween today. No way one or two million zombies prevent us from celebrating. We have all seen these “zombie-films” in which everything is desperate and nobody survives at the end. But not us, not in the world we want. It is just a matter of willpower, you know...

R2 - Just Wanna Eat In Peace!

Boxes: Prison Outbreak

OfficialHard6 survivors90 minutes

This prison quarter has seen a big battle, inmates fighting side by side with wardens against zombies. For example, the showers are full of corpses. Huhu. Did I just see some of them moving? Crap! It’s lunch time and I want to eat in peace!

XH1 - The Suburbs Are Gloomy

Boxes: Zombicide, Toxic City Mall, Additional Sets

OfficialHard4 survivors180 minutes

We need to leave the suburbs, but to do so we have to go across the City Mall. Before, it was already hard enough with the security guard and his dog, but now, it’s even worse!!!

Designed by Xavier Hernandez

XH2 - High Security Prison

Boxes: Zombicide, Prison Outbreak, Additional Sets

OfficialHard8 survivors18 minutes

After having crossed the city, we discovered that there’s a high security prison located nearby. Our group, having split in two, had to improvise to explore this place... Now we have to get out of here, because it really sucks around here...

Designed by Xavier Hernandez

ZF7 - Take It Or Leave It

Boxes: Prison Outbreak

OfficialMedium3 survivors60 minutes

The Chief is obsessed with being able to offer the safest possible shelter to us, his “governed ones.” I don’t know the half of it, but he pulled out all the stops to snag reliable information and he finally found an ideal place for us: the death row of the Kirkman power plant...